First of all I was wondering if OneSync Infinity was mandatory from a certain number of players or if OneSync was sufficient.
2. What is the difference between OneSync Infinity and OneSync?
I was wondering what is the difference between OneSync Infinity and OneSync because I found some posts on this topic but there was very little information.
I can answer your second question. The difference i spotted is that the players are not loaded when you are not close to them. So you need to have your scripts prepared for that. When you get away from someone he will be unloaded.
I recently upgraded to onesync infinity and with that upgrade Vehicle sounds will randomly stop for the person who is driving the car. The sounds only go for the car the person is driving and that car only. Any fixes?