Hello everyone,
I hope someone can help me: I am trying to retexture the standard police squad car (original GTA5 one) - switching out the LASD seal with the LAPD seal. I have followed other guides in how to extract the texture files, change the dds and then put it into the texture library again, replacing the original texture. When I use OpenIV and the texture viewer I see the change made (but only if I select load external resource).
What eludes me is how to successfully stream the replacement texture in FiveM? I did try several guides but I just can not get this to work.
It’s super simple, just put the YTD file with your adjusted textures into any stream folder - be sure to keep the original name of the file - and that’s it! Nothing else is needed to override something that’s already in the game.
Oh thank you panki, did not know that the “__resource.lua” is no longer used! Will try again with the new “fxmanifest.lua” - btw. can it be empty as the old “__resource.lua” or do I have to put something in there?
Thanks - gave it a try with the setup mentioned above, replacing the “__resource.lua” with a “fxmanifest.lua” with your text inside. Still not showing up for unknown reasons.
So weird the changed texture does show up in “OpenIV” when I use “load from external file” and select the changed “vehshare.ytd” inside the stream folder (so evidently the edited texture does work and should not be the issue). Also when starting the server it does tell me that it “started resource retextures”.
It seems that for unknown reasons (it is not mentioned anywhere why that is the case) it is now not possible anymore to stream the vehshare.ytd file? Does anyone have some insight into that?