[Question] How does one exporting a class(object) function(s)?

Say I have this pseudocode for trying to achieve object oriented programing in the sandbox FiveM has bestowed upon us;

Wrapper = {
    Section = {
        Method = function(...) return exports.ResourceName:ClassName.__init__(...) end,
    }
}

Lua chokes on the ResourceName:ClassName.__init__ part.

Intellisense says this;

This file will be imported to other resources like this; server_script '@dfs/DFS.lua'

Is there something I’m missing to get this to work?

U: Just had an idea pop into mind, gonna try it but not getting my hopes up.

U2: This was my last-ditch effort

Called as; image
Running; image
Yields;

My last thought is possibly instead doing DFS.Player.Function(Player, ...), but that creates fro some messy, convoluted code :frowning: