HI, I Have question, why does only in fivem when is fps around 60 and less the input delay is like 20ms and its unplayeble, around 1 year there arent this “bug” and when is low fps the game just lagged but now its unplayeble with input delay, just bring back old lag then this delay its better
Hey there,
I don’t necessarily think anyone has uh… written code that has had anything to deal with client side FPS, or rather, ‘lag’.
In that sense, how does GTA:O currently run for you, do you get the same input delay, and, what exactly are you referring to as input delay, opening NUI, general movement, etc…
Feel free to let us know.
when have like 60 fps or less input delay is putted to dont feel lag (i guess) in camera moving (i can record but it cannot be seen in video
Same problem, FPS drop lagging when i move the game camera using my mouse