Question about esx_policejob weapon armory

hey :slight_smile:

Im running the latest esx_policejob but the weapons at the armory are free, what i want is that when a player go’s back to his civillian outfit the weapons got removed from the inventory.

Maybe someone can help me with this.

I’ve put under

if data.current.value == ‘citizen_wear’ then
RemoveWeaponFromPed(PlayerPedId(), WEAPON_PISTOL)

Problem solved

hey real quick question, i have ESX and i am trying to figure out once i place myself for example as officer, how i can “go on-duty” in order for me to start seeing blips etc
would you know?

There is a resource on the forum

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