We’re excited to announce the release of V1.5 of our skill system, which has been completely refactored for improved optimization and performance. This update features a more unique and visually appealing UI, a new XP popup system, and even more configuration options. Whether you’re using it for jobs, gym systems, recoil management, driving, or anything else you can think of, V1.5 brings more features to your server, and we can guarantee you wont be dissapointed with it!
Check out the preview for an in-depth look at each system and how it can be used in your roleplay server.
Click me for a short Showcase! Currently a short showcase, until video-editor finishes the actual showcase. Apologies for the low-quality edit.
- Effortless Customization: This system is designed for effortless customization and flexibility. Skills can be registered from other scripts through exports at server initialization, or you can easily add any number of skills directly via the configuration file. No need to alter the UI or make additional setups, as new skills integrate and display automatically. Moreover, skill categories are set up automatically; you only need to specify the definitions for each particular skill.
- Framework Compatibility: Compatible with any framework or script when properly configured. All framework-related functions are open-source. It comes pre-configured to support both ESX and QBCore frameworks, ensuring seamless integration regardless of your server’s base.
- Modern User Interface: The user interface is built with React, ensuring a sleek and modern appearance. React’s efficient rendering enhances user experience by enabling faster and smoother interactions compared to traditional HTML, CSS, and jQuery setups. Perfect for dynamically displaying new skills and categories.
- Optimized Performance: Highly optimized, maintaining 0.00-0.01ms on both server and client sides without executing queries each time a player earns XP or similar actions. Instead, data is saved in a table to be pushed upon script restart, server restart, or player joining/leaving. This ensures minimal impact on your server’s performance.
- Integration with OX Inventory: Built-in support for ox_inventory crafting, meaning you can utilize the skill system to lock items behind skill requirements, ensuring that players must earn the necessary skills through crafting and other activities.
- Configurable Skill Options: Easily configure each skill with customizable multipliers for each level, ensuring that progression matches your server’s balance. Adjust the safety check limits, built-in effects, and experience popup settings. You can choose between ox_lib notifications or traditional experience popups.
- Skill Degradation: Configure skills to degrade over time. You can set whether degradation occurs only when players are online, offline, or both, along with customizable time intervals and XP reduction amounts.
- Documentation: Our documentation covers everything you need to integrate the skill system into your scripts, offering extensive details on customization and configuration options, providing information on exports and events.
Built-in Skills Features
- Driving: The more you drive, the better grip you have. (Based on your level)
- Stamina: The more you run, the more stamina you gain. (Based on your level)
- Diving: The more you swim, your swimming speed increases. (Based on your level)
- Shooting: The more you shoot aim practice models, the better aim you get. (Soon to be compatible with betterfight v1 and v2)
- Strenght: the more you fight with other players, the stronger you punch and deal damage, which can also be configured and supports betterfight old and new version. (Multiplier based on your level)
Purchase Escrow/Source-Code
Documentation
Check out our documentation to understand how much you can do with our skill system! This also provides our configuration details and much more.
Code is accessible | Yes/No - Source code available. |
Subscription-based | No |
Lines (approximately) | Client: 1000+, Server: 2300+ [UI: 1.2k] |
Requirements | oxmysql, ox_lib |
Support | Yes / 24-7 |