Showcase Video
Description
A script which allows players to buy and sell various products at different locations and make a profit or loss based on current supply and demand.
It implements a basic supply & demand algorithm that can be tweaked in config.lua
file.
Products are bought and sold at relevant locations.
Simple example, where do you reckon agricultural supplies are mostly needed ? Answer is on the north at places like grapeseed farms and paleto bay.
Source code
Code is accessible | Yes |
Subscription-based | No |
Requirements | QBCORE |
Support | No |