[QBCore] Goods hauling & trading script

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Description

A script which allows players to buy and sell various products at different locations and make a profit or loss based on current supply and demand.
It implements a basic supply & demand algorithm that can be tweaked in config.lua file.

Products are bought and sold at relevant locations.
Simple example, where do you reckon agricultural supplies are mostly needed ? Answer is on the north at places like grapeseed farms and paleto bay.

Source code

Code is accessible Yes
Subscription-based No
Requirements QBCORE
Support No
5 Likes

Good release :heart:

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