Hey everyone!
I’d like to present our newest and most advanced script yet, our advanced weapon shop job. This script was designed with a roleplay environment in mind, allowing for an interactive experience between players.
Features
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Ownable weapon shops with society fund support
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Custom checkout system with working coupon codes (creatable by shop owners)
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Metadata support for adding player names to weapons
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Gun repair station
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Material buying system to support crafting weapons
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Standalone crafting system (or use your own)
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Optional job grade requirements for every activity
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Weapon license support
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Included custom ammunation vehicle
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Highly configurable
Dependencies:
- ESX, QBCore
- ox_lib
- qb-target or ox_target
Preview:
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 2600 |
Requirements | ESX/QBcore/Qbox and ox_lib, qb-target or ox_target |
Support | Yes |