it literally blocks bags & parachutes items from shop from being worn through illenium-appearance… Trust me I tested without and then with the resource… so don’t get it twisted…
The whole point of the resource is to make the backpacks function as items of course it would do that…
Thats literally the resource doing what its intended to do…
Is there a way to exclude say a biker vest that is in the bags & parachutes category so it doesn’t make it disappear when others are buying from the clothes shop?
Hello, I love this script very good just been testing it and I’ve noticed you can place a backpack inside another backpack would you tell me how I can stop this from happening?
no sir im having issues as well i can no longer have a backpack on my character from the clothing store and the backpack no longer is appearing on my back when used from my pocket i mean for storage it still opens and works but its deff conflicting with the ability to even wear a backpack on a character now it worked fine for a few hours first time i went to the clothing store and changed my clothing it started deleting the backpacks
because its meant to replace any other of backpack functionality therefore its conflicting with your clothing script, either way youre more than free to edit the code to match your needs
Hey there! Would it be possible to update to the latest version of qb-inventory exports? The way that works has changed since you released this script, and no longer works with the way the new inventory works.