A complete and immersive medical system built for QBCore & QBox, designed for survival, roleplay, and apocalypse servers.
AF-Medical brings a much deeper medical experience to your server with individual body-part injuries, realistic gameplay effects, medical treatments, EMS distress tools, persistence, and a modern NUI.
Tebex: https://afterfall-webstore.tebex.io/package/7647948
Showcase: https://www.youtube.com/watch?v=1zwWXFHA-lE
Support: AfterFall
Performance: 0.00 - 0.01 ms
Advanced Injury System
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6 individual body regions with their own health and conditions
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Injuries based on bone hits and weapon classes
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Bleeding, fractures, and pain
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Injuries directly affect gameplay
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Injuries remain until properly treated
Downed & Death System
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Last Stand with configurable bleed-out timer
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Crawl while downed
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Give up option
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Downed UI with medical status
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Configurable death timer
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Hold-to-respawn system
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Configurable spawn points
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Optional inventory wipe on death
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Downed/death states restored after reconnecting
Medical Treatments
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Bandages — stop bleeding
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Splints — treat fractures
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Medkits — advanced treatment
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Painkillers — temporarily remove pain effects
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First Aid Kits — revive downed players
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Defibrillators — revive dead players
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Fully configurable items
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Easily add your own medical items
Gameplay Effects
Injuries aren’t just something you see in the UI — they actually affect your character.
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Arm injuries can make aiming unstable
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Leg injuries & fractures cause limping
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Pain affects weapon handling
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Bleeding continuously drains health
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Blood particles appear around injured areas
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Bleeding players leave a blood trail
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Severe injuries can cause random falls
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Effects remain until the injury is treated
Examine Other Players
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/examinenearby players -
ox_target & qb-target support
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See the condition of each body part
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Identify specific injuries
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Treat individual body parts
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Revive injured/downed players
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Optional medical job restrictions
Modern Medical UI
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/medicalcommand + configurable F6 keybind -
Clean and intuitive NUI
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6-region body overlay
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Individual HP & conditions
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Clear bleeding, fracture & pain indicators
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Designed for modern survival & serious RP servers
EMS Distress System
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Call for medical help while downed
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Configurable distress key
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Medic notifications & map blips
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Optional medic/job requirements
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Optional caller item requirements
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Pager system for receiving medic alerts
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Configurable dispatch integration
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Custom dispatch support
Medical XP System
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Optional medical XP progression
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Levels 1–3
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Unlock advanced treatments as you gain XP
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Gain XP from medical actions
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Set XP requirements for individual items
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Completely optional
Full Persistence
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MySQL persistence
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QB/QBox metadata support
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Downed & death states restored after reconnecting
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Batched database saves for high-population servers
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Designed to avoid unnecessary database operations
Screenshots:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 4500 |
| Requirements | ox_lib |
| Support | Yes |





