[QB/Qbox/ESX] JG Advanced Garages v3 - Beautiful public, private, job & gang garages with impound

How can i add a air garage for air vehicles?

You can set the garage type in the config.lua file :slight_smile:

is it possible to change the /iv command?

Yes you can change it :slight_smile:

Nice! Do you maybe know if your script is usable as the garages for esx_property 2.0?

only for legacy ? :frowning:

I’m afraid so yes, although in the upcoming v2 update all ESX/QB code will be open sourced so you can adjust any functions that aren’t available in your version of ESX.

v2!

  • Now a universal script compatible with QBCore and ESX Legacy
  • Updated and polished UI
  • 6 new languages (Spanish, Portuguese, Hungarian, Chinese (Simplified), Finnish, Vietnamese)
  • Search for vehicles within garages and impound
  • Accurate vehicle damage saving using VehicleDeformation
  • Fixed unreliable engine damage values
  • Multiple spawn locations for garages
  • A whole bunch of other bug fixes and cleanup
  • Super easy configuration with our awesome new online tool: JG Scripts Configurator
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:100: best garage system for qb.

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Does this work with latest ESX? (1.9)

Yes it does!

you cant store bikes

Would you ever consider having a Job/Gang Vehicle Garage that basically works the same as normal garage (person owns their own vehicle) but can only put it away in job garage… Instead of using grade, ability to still use personal owner.

Yes, this is planned for a future update :slightly_smiling_face:

Having issues with the paint saving to the car once placed in the garage.

Hey man! Open a ticket in Discord if you haven’t already and we will sort you out :muscle:

v2.1 major update! :slightly_smiling_face:

  • Vehicle damage inconsistencies fixed!
  • All new private garages manager: create, edit, delete and add multiple players
  • Vehicle nicknames
  • New ā€œpersonalā€ job/gang garage type for storing personal vehicles
  • Configure blip per-garage
  • Vehicle P2P transfer blacklist
  • UI to set livery and extras when using vehicle spawner garages
  • ti_fuel integration
  • A LOT of bug fixes
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it dont work in my server now…

I wish it would of had [paid] in the title :sweat_smile:

A nice Idea would be a Restictive for how many Garage Slots Each Player / Each Garage has