Presenting Advanced Fishing!
Purchase now on Tebex
Information
The most advanced script we have released so far! No job required, this is a completely open and explorable script for all of your players. This isn’t just any fishing script, each zone has been meticulously mapped out to allow each zone to have defined fish within them. Controllable difficulty levels allow your players to face tough conditions to capture certain fish. With the introduction of controllable fishing zones, this means that your players have to rely on learning where certain fish reside.
All the fish images are provided as part of this pack. Seeing as they are added as items, you’re encouraged to become creative and use them to further advance existing your crafting systems, perhaps make restaurants require certain fish to cook food? The sky is the limit.
Special credits go to ByteLabs and their open-source scripts, particuarly Xirvin, the founder; for providing us express permission to bake in the minigames directly to this script to assist you with a more linear setup.
Specifications
- 30+ Species to catch
- Customisable prices and difficulty
- Each zone is mapped out and you have full control over which fish reside in which areas
- Your players will have to learn where to go for certain fish.
- ByteLabs Partnership for Minigames and Bridge for ESX, QB, QS and other inventories.
- Customisable fish buyer ped to sell fish to
- Uses networked synchronised scenes for realism
- Future updates already in the works including aquatic wildlife (and attacks)
- Boat anchoring system (Can disable if you have one that exists already)
- All fish graphics included alongside detailed installation guide
If you’re selling your resource, please include the following information at the end of your post:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 3,431+ |
| Requirements | BL Bridge, Ox Lib, QB/Ox Inventory, Polyzone |
| Support | Yes |
(For releases without code the not applicable fields can be written as N/A)
