Hitman contract system for FiveM. Players accept jobs from a PED, eliminate a target, collect proof of death, and return for payment. Payouts can be cash, bank, or marked bills.
Features
- Only Available for QB-Core
- Target spawns with configurable health, accuracy, and weapon
- Target PED is aggressive, will shoot if you’re to close.
- Configurable cooldown system to prevent spam
- Scaling payouts with step/cap system
- Configurable payout type (cash, bank, or markedbills)
- Dispatch: Lb-tablet supported, more will be added but you should still get shots fired.
- SQL auto-creates on start, but file provided for manual setup if wanted.
- Set up to only pay when killed with a firearm. Toggle option in the config.
- Built-in level progression unlocks stronger weapons to go against and multi-target contracts,
- Optional email notifications for milestone levels via LB-Phone or QB-Phone
- Any suggestions or features you’d like to see? Let me know!
Setup
- Place the folder in your resources
- Edit config.lua to your liking!
Dependencies:
Needed: oxmysql
QB-Core: qb-core, qb-target or Standalone
Preview Here: https://youtu.be/X12OTq_NbSs
Purchase Here: https://kzascripts.tebex.io/package/7057814
| Code is accessible | No, Config Only |
| Subscription-based | No |
| Lines (approximately) | 500 |
| Requirements | QB-Core, Qb-Target |
| Support | Yes |



