dockerize_realCaseOpen
Hello everyone,
Dockerize Scripts is here with a unique product. With this Timed Container/Case Opening script, your players will have more reasons to stay longer on your servers. Players earn coins by playing on the server and spend them to open containers for random rewards. Only 1 player can open each container at the end of its cooldown. Other players will have to wait for the timer to expire again.
V2.0 UPDATE - Coin System
We’ve completely reworked the payment system to comply with FiveM’s Terms of Service:
- Before (v1.0): Containers were opened using in-game money (cash/bank).
- After (v2.0): Containers now use a custom coin item earned exclusively through playtime. Coins cannot be purchased with real money.
- Added visual indicators on containers (rotating markers, particle effects, 3D floating text)
- Added cooldown expiry notifications for all players
- Various bug fixes and performance improvements
In Game Screenshots
[QB/ESX]
[Preview]
[FEATURES]
- Coin-based economy (earned through playtime only - FiveM TOS compliant)
- Easy adjustable config
- Fully optimized (distance-based rendering)
- Responsive Design
- All items can be set in % chance to win
- New containers can be added from Config
- Containers are fully customizable from config
- Visual indicators (3D markers, particle effects, floating text)
- Container cooldown notifications
- Recently won feature
- Item type system (item, weapon, money, vehicle, aircraft)
- Supports oxmysql and mysql-async
[HOW TO BUY?]
Buy (QB) Open Source 35€ + TAX
Buy (QB) Escrow 24€ + TAX
Buy (ESX) Open Source 35€ + TAX
Buy (ESX) Escrow 24€ + TAX
CONFIG FILE
[FiveM TOS Compliance]
This script uses an item-based coin system. Coins are earned exclusively through gameplay (playtime). As per FiveM’s platform license agreement, coins must NOT be sold for real money.
[OTHER SCRIPTS]
| Code is accessible | Yes/No |
| Subscription-based | No |
| Lines (approximately) | 700+ |
| Requirements | oxmysql or mysql-async |
| Support | Yes |







