Client side consumes 0.05 resmon while the drop is falling. After the drop falls to the ground, this value drops to 0.00, but when you approach it, it rises again to about 0.05. Server side is fixed to 0.0
When plane spawns you can see plane blip on map
When the time or minute specified via config expires drop sent automatically or you can throw signal flare.
You can customize everything from the config file
The number of items that will come out of the drop can be determined via config.