I have bad news with about 15 players on, it started to desync REAL bad. Not anyworse then any other train script - but yes, it does indeed artifact and then desync.
IE: Trains carts were moving that didnt have the front engine train connected to it.
As I understand trains donāt work because of an issue with how FiveM syncing work - would be an instant purchase for me if you can show this being used on a server without any issues/orphan trains/cloned trains.
Unfortunatly. FiveM just hates trains. The freight train is the main one that detaches sometimes. I have an option in the script to disable the freight train if this issue happens. This is a temp fix until I can find a proper solution that can work.