[QB/ESX] Metro System | cStudio | WORKING TRAINS! | PAYMENT SYSTEM | USER-FRIENDLY UI

METRO SYSTEM

cStudio brings you a fully working metro system with a user-friendly, simple UI for QB-Core/ESX.

This is a live metro. The train actually takes you across the city. This is NOT teleports.

Features:

  • Working metro trains
  • Working freight train
  • Support for all banking systems
  • Police Alerts
  • Supports Notifications:
    • ox_lib
    • okokNotify
    • QB-Core
    • cs-notify
    • esx_notification
    • ps-ui
  • Supports TextUI
    • ox_lib
    • okokTextUI
    • DisplayHelpText
    • esx_textUI
    • ps-ui
  • Supports Dispatch:
    • ps-dispatch
    • qs-dispatch
    • core-dispatch

Planned:

  1. Static subway music
  2. QB/OX Target Support
  3. Ticket Item on purchase

[QB] PURCHASE: QB METRO SYSTEM
[ESX] PURCHASE: ESX METRO SYSTEM

PREVIEW: PREVIEW

Documentation: https://docs.cstudios.dev/

Credits:

  • TheNickoos for the large inspiration for working trains
  • Next-Game for animation and blip creation

Notes:

FiveM does not like freight trains. Some servers may experience a freight train detaching every once in a while. I have added a temporary fix in the resource to allow you to disable the freight trains if you are experiencing this.

Code is accessible No
Subscription-based No
Lines (approximately) 675+
Requirements QBCore/ESX
Support Yes
2 Likes

Can we get a preview? Is it a “live metro” or teleports?

This is a live metro. I am working on a preview right now.

ive bought like 4 train scripts and they all end up having issues or dont appear…

have you had ANY problems with yours?

1 Like

I have not had any problems with my script. I’ve done extensive testing myself and with my RP server as well. The only issue I have come across is when you restart the script MULTIPLE times while the server is live, the trains can get confused and spawn more. but that is only if you restart the script a bunch

However, if you do come across issues, we offer support 24/7 for the product.

So with 100 players there isnt sync issues or anything of the sort?
Does a player have to drive train for them to work?

EDIT: Esx in future?

These are AI trains. ESX is planned in the next update. I have not tested with 100. Max ive tested is 40-50.

1 Like

I shall await ESX, and more reviews! Thanks for replies!

Will let you know. :slightly_smiling_face:

Tag me when review is ready :slight_smile:

Had a small syntax error. I you purchased before this comment. Please download the updated version! Apologies.

@Beauflexx @FurmaZ ESX support has been added. Purchasable at https://store.cstudios.dev/package/6013581.

Preview added. :slightly_smiling_face:

def interested, but like the other person said I’ve spent some money on train scripts to have them break at random times, desync and have other issues.

Hopefully will hear some positive feedback from your script soon!

For sure. We hope to have some feedback soon! Good or bad its always an improvement opportunity.

2 Likes

whats resmon like on ESX?

Can you make just the Notifys and HelpText function open? So we can integrate our own ?

I plan to put it inside of the config file tomorrow.