[QB/ESX/Custom] Flight Gabz Store Robbery

Tebex
Preview

Features

  • 15 Stores (24/7 Gabz and LTDs)
  • Runs at 0.00ms (Resmon)
  • 50% opensource (everything is customizable)
  • Support available
  • Supports qb-core/esx/standalone frameworks
  • Supports Target and Drawtext interactions
  • Supports ox_target and ox_inventory
  • Detailed README and Explanation (Config features and Installation)
  • Fully synced, even if someone crashes/logs out, the steps will be saved for them
  • Immersive use of animations (with props)
  • Fully customizable (add/remove/change minigames for the steps)
  • Choose each reward
  • Compatible with all emote menus
  • Evidence System
  • Stress System on minigames
  • Skill system, adding exp on successful minigames
  • toggle skill level check
  • disable/enable Robbable objects
  • disable/enable certain Shops
  • Detailed Config features
  • Reset command for Shops
  • Store Door lock/unlock command for police/admins
  • exploit usage checks
  • enable/disable minigames
  • Global/ Single Store Cooldown
  • Logs (Items , money)

Opensouce files:

Client:

  • Zones creation
  • Drawtext
  • Notification
  • Emote functions
  • Progressbar
  • Hasitem check
  • Evidence/Stress
  • Police check/dispatch
  • Exp functions
  • Minigames

Server:

  • Add/Remove item functions
  • Itembox function
  • Add money function
  • Check perms function
  • Server side notification
  • Exp functions
  • Door command
  • police callbacks

Config features

Change:

  • Core name

  • Specify each step’s interaction (Drawtext/Target)

  • Reset Robbery timer

  • Skill System Status and Required level

  • Evidence and Stress (Status, Chance and Amount)

  • Dispatch location

  • Minimum cops required

  • All Durations

  • All Animations

  • Individual code minigame difficulties

  • Individual Input Text/Label/Description/Icon/

  • Each step’s settings:

    • Label
    • Icon
    • Coords/Drawtext Coords
    • Size
  • Item names

  • Glove indexes for evidence

Code is accessible partially
Subscription-based No
Lines (approximately) approx. 2000
Requirements ox_lib , Gabz Subscription
Support Yes
1 Like

Looks class, I like the different ideas for robbing :raised_hands:

1 Like

would this work with qs-inventory?, i see you can change the give item or give money exports, just want to make sure

yes you can alter the inventory functions to whatever inventory you want