Advanced Moonshine System for Fivem
Features
- Custom Props for moonshine barrels along with Custom UI
- Optimized
- Reputation Based System
- Each player has unique combination of items and sliders to get the perfect moonshine
- Intuitive with target and interact system
- Works with QBCore/ESX and QB/QS or Ox inventory
- Moonshine Progress and props persistent through restarts
Requirements
- QBCore/ESX (Can work with any framework, code is open)
- QB/QS/Ox inventory
- interact or target system (qb/q or ox target)
Showcase For Ox Inventory
Showcase for QB/QS Inventory
Buy Here
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Code is accessible |
No |
Subscription-based |
No |
Lines (approximately) |
1000+ |
Requirements |
ox lib, QB/ESX, oxmysql |
Support |
Yes |
44 Likes
Karle1
3
Work it with esx help or 3d text?
It can wither work with target or interact. Not 3d text.
3d Text is outdated now a days and no one wants to use them
Added particle effects based on the state of the moonshine if its cooking or not
2 Likes
Any chance of making it qb inventory compatible? And do the props atay affer a reset?
1 Like
Props do stay after restart. And no, it wont be qb inventory compatible due to the limitations in qb-inventory
Unfortunately, it wont be. I am sorry!
Do you intend to make the props persistent down the road?
there are persistent. Why do you say they are not persistent?
Sorry i read that wrong my apologies.
your bee keeping works with qs inventory
Are you asking or telling?
Yes my beekeeping works with Qs inventory
telling lol, so i thought this may work to.
Karle1
17
what you use in the preview is because its not a target system!?
no its the interact system. GitHub - darktrovx/interact
A very nice script all along 
1 Like