[QB][ESX] Advanced Inspired Moonshine (Reputation, Cook, Sell)

Advanced Moonshine System for Fivem

Features

  • Custom Props for moonshine barrels along with Custom UI
  • Optimized
  • Reputation Based System
  • Each player has unique combination of items and sliders to get the perfect moonshine
  • Intuitive with target and interact system
  • Works with QBCore/ESX and QB/QS or Ox inventory
  • Moonshine Progress and props persistent through restarts

Requirements

  • QBCore/ESX (Can work with any framework, code is open)
  • QB/QS/Ox inventory
  • interact or target system (qb/q or ox target)

Showcase For Ox Inventory
Showcase for QB/QS Inventory
Buy Here

Code is accessible No
Subscription-based No
Lines (approximately) 1000+
Requirements ox lib, QB/ESX, oxmysql
Support Yes

44 Likes

Nice work!

2 Likes

Work it with esx help or 3d text?

It can wither work with target or interact. Not 3d text.
3d Text is outdated now a days and no one wants to use them

Added particle effects based on the state of the moonshine if its cooking or not

2 Likes

Any chance of making it qb inventory compatible? And do the props atay affer a reset?

1 Like

Props do stay after restart. And no, it wont be qb inventory compatible due to the limitations in qb-inventory

Fire :fire::fire::fire: I hope it be compatible with qs one day!

Unfortunately, it wont be. I am sorry!

Do you intend to make the props persistent down the road?

there are persistent. Why do you say they are not persistent?

Sorry i read that wrong my apologies.

great idea…

1 Like

your bee keeping works with qs inventory

Are you asking or telling?
Yes my beekeeping works with Qs inventory

telling lol, so i thought this may work to.

what you use in the preview is because its not a target system!?

no its the interact system. GitHub - darktrovx/interact

this is awesome!!!

A very nice script all along :fire:

1 Like