[Qb-Core] Mechanics Run

[Qb-Core] Mechanics Run

Preview :

Hello and welcome to my new run script !

In this script, your job is to repair some damaged vehicles !

Works with Onesync

You can configure :

  • The language
  • The amount of money
  • The currency
  • The Money a society recieved for each run
  • The model of the ped to start the mission
  • To show the run blip
  • The webhook
  • If a job is required
  • All peds and vehicle models

Start methods :

  • By a command
  • By an item
  • By a ped (configurable in the config file)

(Simple triggerEvent to be able to implement it in any job script)

And more in the open source script !

Tech update🛠️ 12/04/2024

  • Fixed when peds and cars was not spawned
  • Peds will no longer flee when cars drive near them
  • This script is now on Keymaster

Tebex link : [Qb-Core] Mechanics Run

there will be mores updates with new features (accessible if you already buy it)

Code is accessible Yes
Subscription-based No
Lines (approximately) 600 ±
Requirements Qb-Core - polyzone
Support Yes
1 Like
1 Like

i bought this, and i don’t see it in my keymaster

Hellon sorry for the waiting, are you still the problem?

i bought this, and i don’t see it in my keymaster

yes. still having the issue.

You have recieved the script in your dm :wink:

1 Like

can it work with several mechanicjobs

I have 4 mechanicjobs

this script dont need any dependency and can work alone, so yes :slight_smile:

Tech update🛠️

  • Fixed when peds and cars was not spawned
  • Peds will no longer flee when cars drive near them
  • This script is now on Keymaster