V2 Released ! ex_objectloot working with inventory now! Features:
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You can easily create and edit loot content.
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You can determine the % chance of the items in the loot content.
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You can easily create new props and new loot content via Config.lua.
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You can spawn lootable objects to the desired location.
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Objects can only be looted by 1 person. (After a person loots an object, another person cannot search for that object.)
- Looted objects are deleted.
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I tried to do almost everything based on luck.
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Loots have a respawn time and can be easily adjusted from the config (the loot in it is respawn after a certain time).
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You can add chance for lootable objects to spawn (you can set spawn chance)
preview: click for preview
tebex: click for tebex
My Other Works:
QB-Core Disease Script
Advanced Zombie Script | Like a DayZ
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | +400 |
Requirements | qb-core / qb-target / qb-inventory |
Support | Yes |