Proximity (whisper etc)

Hello FiveM forum.

Suddenly our whisper, yell script doesn’t work. It happend suddenly after a FiveM update?

Anyone had problems with NetworkSetTalkerProximity() not working?

Citizen.CreateThread(function()
	while true do
		Citizen.Wait(0)
		if IsControlJustPressed(1, Keys["HOME"]) then
		  if portevoix <= 2.0 then
		    portevoix = 10.0
			--NetworkSetTalkerProximity(portevoix)
			Texte("Du taler normalt (~g~".. portevoix .."~s~m)", 5000)
		  elseif portevoix == 10.0 then
		    portevoix = 26.0
			--NetworkSetTalkerProximity(portevoix)
			Texte("Du råber (~g~".. portevoix .."~s~m)", 5000)
		  elseif portevoix >= 26.0 then
		    portevoix = 2.0
			--NetworkSetTalkerProximity(portevoix)
			Texte("Du hvisker (~g~".. portevoix .."~s~m)", 5000)
		  end
		  NetworkSetTalkerProximity(portevoix)
		end
		if IsControlPressed(1, Keys["HOME"]) then
		  local posPlayer = GetEntityCoords(GetPlayerPed(-1))
		  DrawMarker(1, posPlayer.x, posPlayer.y, posPlayer.z - 1, 0, 0, 0, 0, 0, 0, portevoix * 2, portevoix * 2, 0.8001, 0, 75, 255, 165, 0,0, 0,0)
		end
	end
end)

Guess that should work? And already have been working before.

pv_voip works try that :slight_smile:

Already checked it. It does exactly the same, just that pv_voip uses chat command. The “HOME” works fine, and the distance is set, but players can still hear each other. NetworkSetTalkerProximity doesnt do anything?

yes the NetworkSetTalkerProximity command don’t work she’s realy bugged