These are some props for modular structure building. They started as shipping containers with holes in them and ended up as prototype structures. They are viewable from very far and have optimized LODs.
Mainly used by fire departments and military organizations for training exercises
4 Levels Of Detail (LODs)
25 unique props, ~60 if using all textures.
3 textures included for different environments
Built Structure Examples
4 Bases & 2 Exterior Stairs
10 Endcaps & 3 Mids
3 Covers & Light
2 Door/Window Shutters
*Stair endcap and wood shutter also included, not shown.
All included props
References & Training Examples
MOUT.zip (5.5 MB)
Place the uncompressed folder in your server resources and add: start MOUT to your server.cfg
Black shadow bug on stairs and support beams
Note: Currently no ymaps are included, so you must use something like Map Editor to use/build them.
Feel free to share any screenshots of things you build with these, would love to see them.
Thanks for sharing! These props look great! Good work
Wow, this is creative! Great job.
Love these models, been messing around with building and so far I’m enjoying it a lot!
One thing that me and several other people have been wanting is a ramp, now it’s probably possible to tilt a floor piece to match, but an actual ramp piece would’ve also been amazing!
And for a screenshot, here’s a bunch of random people messing around with a build tool I whipped up:
Love it! Thanks so much for sharing!
And nice tool too, looks very useful.
Will definitely update to include a ramp, tunnel, and hopefully fix the shadow bug on the stairs.
do these stay in the server once it restarts?
They will if you turn it into a ymap, which is very simple to do.
Or you could use a script like Object Loader, but I believe ymap is the better option.
You can place the props using Map Editor which will create an .xml file, then convert to ymap.
Here is a detailed tutorial on how to install a custom map and stream it in your server as a resource:
Download the .xml file from the Website that your linked
Then open the MenyooToYMAP program and Import the file .xml and export it. it will save your file as a .ymap.xml
Then you need to open OPEN IV http://openiv.com/
Create an Archive .rpc (I believe it’s in the top bar, under FILE > Create Archive > then create the .rpf…
amazing, i have done this alot for maps i have made inside gta v, thank you for the response dude
Would you share said build tool?
I uploaded the build tool to github, be aware it’s pretty basic.
Every player can see the props placed by any player, and they can’t be removed.
You are the man. btw, I added ace perms to it so not everyone in their mother can open the menu.
i know this is old. but i have made a zombie server and this would be epic. is there away a admin could remove them
also the menu gets stuck when opened. i am using esx frame work as well
and is there a way to have them stay on a server restart
thank you for you time
i do plan to have this open to my players so i was thinking of a database table where if someone places a item i need to remove but i am not that good at this as you are. i am self taught
can i use this with codewalker
You can, but you have to create a DLC for them via OpenIV so CodeWalker can load them. That being said, I just spent a couple hours building a Burn Training building for our FD with them in CodeWalker and when I went to go through the building in game to do a showcase video, all the MOUT props used pop in and out of view as I walk through which makes them completely useless at the moment. I gotta sort out what is causing them to do that before I can use the building
Hey Cosmo, I am having a problem building a MOUT Structure. I have it built but in game whenever I enter the building the props start disappearing. Any solution?
im not able to download, would it be possible to upload the file somewhere else? I start the download and it cancels right away
This is great, but I have a question, how could I do it so that a job only does the construction?