https://i.imgur.com/IaK35Fn.png
These are some props for modular structure building. They started as shipping containers with holes in them and ended up as prototype structures. They are viewable from very far and have optimized LODs.
Mainly used by fire departments and military organizations for training exercises
Features
4 Levels Of Detail (LODs)
25 unique props, ~60 if using all textures.
3 textures included for different environments
Built Structure Examples
Desert Tan
OD Green
Concrete
Prop Screenshots
4 Bases & 2 Exterior Stairs
10 Endcaps & 3 Mids
3 Covers & Light
2 Door/Window Shutters
*Stair endcap and wood shutter also included, not shown.
Full list
All included props
mout_base
mout_base_02
mout_base_03
mout_base_large
mout_base_large_02
mout_base_raised
mout_base_raised_02
mout_base_raised_tall
mout_base_raised_tall_02
mout_shutter_wood
mout_shutter_metal
mout_int_light_01
mout_ext_stair
mout_ext_steps
mout_ext_cover_01
mout_ext_cover_02
mout_ext_cover_03
mout_ext_cover_04
mout_ext_cover_05
mout_ext_cover_06
mout_cap_wall
mout_cap_wall_02
mout_cap_wall_03
mout_cap_stair
mout_cap_stair_02
mout_cap_stair_03
mout_cap_door_01
mout_cap_door_02
mout_cap_door_03
mout_cap_door_04
mout_cap_door_05
mout_cap_door_06
mout_cap_door_07
mout_cap_window_01
mout_cap_window_02
mout_cap_window_03
mout_cap_window_04
mout_cap_window_05
mout_cap_garage_01
mout_cap_garage_02
mout_cap_garage_03
mout_cap_garage_04
mout_cap_garage_05
mout_cap_garage_06
mout_mid_wall
mout_mid_wall_02
mout_mid_door
mout_mid_door_02
mout_mid_window
mout_mid_window_02
References & Training Examples
Installation
MOUT.zip (5.5 MB)
Place the uncompressed folder in your server resources and add: start MOUT to your server.cfg
Known Issues
Black shadow bug on stairs and support beams
Note: Currently no ymaps are included, so you must use something like Map Editor to use/build them.
Feel free to share any screenshots of things you build with these, would love to see them.
Love these models, been messing around with building and so far I’m enjoying it a lot!
One thing that me and several other people have been wanting is a ramp, now it’s probably possible to tilt a floor piece to match, but an actual ramp piece would’ve also been amazing!
And for a screenshot, here’s a bunch of random people messing around with a build tool I whipped up:
They will if you turn it into a ymap, which is very simple to do.
Or you could use a script like Object Loader, but I believe ymap is the better option.
You can place the props using Map Editor which will create an .xml file, then convert to ymap.
i know this is old. but i have made a zombie server and this would be epic. is there away a admin could remove them
also the menu gets stuck when opened. i am using esx frame work as well
and is there a way to have them stay on a server restart
thank you for you time
i do plan to have this open to my players so i was thinking of a database table where if someone places a item i need to remove but i am not that good at this as you are. i am self taught
You can, but you have to create a DLC for them via OpenIV so CodeWalker can load them. That being said, I just spent a couple hours building a Burn Training building for our FD with them in CodeWalker and when I went to go through the building in game to do a showcase video, all the MOUT props used pop in and out of view as I walk through which makes them completely useless at the moment. I gotta sort out what is causing them to do that before I can use the building
Hey Cosmo, I am having a problem building a MOUT Structure. I have it built but in game whenever I enter the building the props start disappearing. Any solution?