These are some props for modular structure building. They started as shipping containers with holes in them and ended up as prototype structures. They are viewable from very far and have optimized LODs.
Mainly used by fire departments and military organizations for training exercises
Love these models, been messing around with building and so far I’m enjoying it a lot!
One thing that me and several other people have been wanting is a ramp, now it’s probably possible to tilt a floor piece to match, but an actual ramp piece would’ve also been amazing!
And for a screenshot, here’s a bunch of random people messing around with a build tool I whipped up:
They will if you turn it into a ymap, which is very simple to do.
Or you could use a script like Object Loader, but I believe ymap is the better option.
You can place the props using Map Editor which will create an .xml file, then convert to ymap.
i know this is old. but i have made a zombie server and this would be epic. is there away a admin could remove them
also the menu gets stuck when opened. i am using esx frame work as well
and is there a way to have them stay on a server restart
thank you for you time
i do plan to have this open to my players so i was thinking of a database table where if someone places a item i need to remove but i am not that good at this as you are. i am self taught
You can, but you have to create a DLC for them via OpenIV so CodeWalker can load them. That being said, I just spent a couple hours building a Burn Training building for our FD with them in CodeWalker and when I went to go through the building in game to do a showcase video, all the MOUT props used pop in and out of view as I walk through which makes them completely useless at the moment. I gotta sort out what is causing them to do that before I can use the building
Hey Cosmo, I am having a problem building a MOUT Structure. I have it built but in game whenever I enter the building the props start disappearing. Any solution?