[ PROPS ] Custom city signs

gif

Hello,
this is a package of 4 types of signs. You can easily edit the texture in OpenIV.
Enjoy!


Download:

bzzz_custom_citysign.zip (13.9 MB) or Tebex

You can find more props on my Tebex or search here: List of props


Preview 1

Preview 2

18 Likes

Awesome release. :heart:
Adding onto this, it will be perfect paired with something like GitHub - snipe-scripts/dui to dynamically swap the image for businesses ads etc.

2 Likes

so with the mentioned script could we make video playing billboards?
on pre existing billboards that just have a texture ad?

Great release as always

1 Like

greatness is all i can say thank on behalf of the community once again :smiling_face_with_three_hearts: :heart_eyes:

1 Like

Always great work! Your props and script are always high quality.

1 Like

YOU ARE THE BEST. still love your work and you give props for free just soo cool

1 Like

WOW i love it :open_mouth: <3

1 Like

I’ve only tried static images and gifs myself.

dui work with this ? because i spawned props with snip-menu then i add the props nam did not work for me

never mind it working now

2 Likes

Yeah exactly!

One question, how do I place the city signs in the game? I’m a little new to this, sorry.

amazing

1 Like

nice!!!

1 Like

You can use CodeWalker or any prop spawner :slight_smile:

Citizen.CreateThread(function()
local hash = GetHashKey("prop_const_fence02a")
	while not HasModelLoaded(hash) do
		RequestModel(hash)
		Wait(20)
		end
	prop = CreateObject("prop_const_fence02a", coordshereyoucanusevector3, 0, 0, 0) -- pd
	FreezeEntityPosition(prop, true)
	SetEntityAsMissionEntity(prop, 1, 1)
    SetEntityHeading(prop, 318.29)
    CreateObject(prop)
end)

AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
	DeleteObject(prop)
end)  -- This removes the prop on script restart if you're testing coords

All you gotta do is use the names from the files such as:
“bzzz_prop_custom_citysign_4_d”

1 Like

These are fantastic addition and will be used in our city, Thank you. :slight_smile:

1 Like

will they not load with a ymap on fivem?

It works with ymap. You’re probably doing something wrong if it doesn’t work for you.