Project Sloth
Passionate developers and designers with a primary focus on providing quality resources that are open source and entirely free for all of the FiveM community to enjoy and use.
ps-objectspawner
A well thought out simplistic user-friendly experience for spawning objects around your server.
Dependencies:
Important:
First, run the included sql file to create the objects
table in your database. Also, the /object
command will only work for players with god
permissions, by default.
Instructions:
After creating the objects
table and ensuring you have the god
permission, use the /object
command to open the spawning/management menu. In the Create menu, you can name and search for objects you would like to place in the world. You can also specify a spawning distance, that will determine when the object becomes visible to the player; this is specified in standard FiveM distance units. Finally, can add a type of target that the object will hold. We have provided an example (ex container
) event/target that will create an inventory stash for the spawned object, but more can be added through the client code.
In the Manage menu, you will see all the objects you have added and information about each. You can also teleport to the objects and delete them, if needed.
Finally, the object hashes within the Search list are maintained in the included objectlist
file.
Some features to mention within this ps-objectspawner:
- Spawn objects
- Manage objects
- Render distance for optimization
- Teleport to objects placed
Time to show you what it looks like!
Here’s a few showcased examples while using ps-objectspawner.
Spawn object:
Place object:
Manage objects:
Search for object:
Credits:
Inspiration and some code snippets from Svelte & Lua Boilerplate by Project Error