Pogue Posse & Territory War

Pogue Posse & Territory War – Update v1.1.0

  1. UI Translation Fixes
    All known translation issues in the NUI have been fixed. Static labels, placeholders and dynamic texts now correctly use the i18n system, so both English and other languages stay consistent across the entire panel.

  2. Territory Blip Color / Owner Sync Fixed
    An issue where territory blips were not always updating correctly when ownership changed has been addressed. Blip colors now reliably follow the current region owner, including after reconnects and ownership transfers.

  3. Invite Players Directly from Posse Management
    You can now add other players to your posse directly from the Manage tab (by source ID), without needing to use /possejoin anymore. This makes recruiting members much smoother, especially for admins and leaders managing large groups.

  4. New Posse Progression: Discipline Training
    A new upgrade path called Discipline Training has been added to the Posse Shop.

    • Each level of Discipline represents how organized and drilled your posse is.
    • During region wars and posse activities, disciplined posses gain extra renown and XP, scaling with the number of online posse members who are actively involved.
    • Higher Discipline = more efficient growth for active posses, but also increases overall upkeep, so it’s a choice between safety and power.
  5. Configurable Posse Shop Sections
    All major Posse Shop categories (Quest Board, Doctor, Guards, Discipline, etc.) can now be toggled on/off from the config. If you don’t want a certain system on your server, you can simply disable its shop panel without touching the rest of the script.

  6. Territory War Notifications by Illegal Flag / Participants / Everyone
    Territory war notifications (A posse declaring war, capturing a region, or defending it) can now be filtered by configuration:

    • Everyone – all players see war notifications.
    • Only involved posses – only members of the attacker/defender posses see the messages.
    • Illegal check only – only players flagged via the illegal item/flag system (when IllegalCheck = true) see these notifications.
      This lets you run fully public wars, faction-only wars, or “underground” wars visible only to illegal characters.
  7. Optional Bank Log Deletion by Leader
    Previously, only the posse leader could delete entries in the posse bank log. This behaviour is now configurable:

    • You can keep it as-is (leaders can delete logs),
    • or disable log deletion entirely, making all bank logs permanent for better transparency/auditing on your server.
  8. Territory War Days & War Window System (with AM/PM Support)
    Territory wars now respect a flexible War Window system that you control from the config:

    • You can define multiple windows, each with its own days (Sun, Mon, Tue, Wed, Thu, Fri, Sat) and start/stop time.
    • Both 24-hour format (21:00) and AM/PM format (2:00 PM) are supported.
    • Windows can also cross midnight (for example, 20:0002:00 AM), allowing late-night war periods.
    • Only during these active windows can region wars be started (according to your settings).
    • The NUI Regions tab shows a translated “War window” line like:
      Mon–Fri 17:00 - 23:59 • Sat–Sun 14:00 - 02:00
    • Additionally, the system can show pre-start and before-end countdown warnings (in minutes) based on notice_before_start_min and notice_before_end_min in the config, and a small sticky timer card in the UI.
  9. Owner Colors in Regions & My Regions Tabs
    In both the Regions and My Regions tabs, each territory now shows a colored dot next to its name that matches the owning posse’s color. This makes it much easier to read the map at a glance and instantly see which posse controls which territory directly from the UI.