🎈 Poggy's Balloon — The Hot Air Balloon System RedM Deserved [VORP]

:balloon: Poggy’s Balloon — The Hot Air Balloon System RedM Deserves


:oncoming_taxi: NPC-Piloted Taxi Service

Set a waypoint anywhere on the map. Walk up to one of eight balloon stations scattered across the frontier. Talk to the operator. Climb aboard. Press B when you’re ready.

Then sit back and watch the world drift by beneath you.

Your AI pilot handles everything — smooth ascents, cruising altitude, terrain avoidance around mountains, and a gentle descent right to your destination. You’re not wrestling with controls. You’re a passenger. You’re enjoying the view. You’re immersed.

:videocassette: Terrain Avoidance Preview

:airplane: In-Flight Controls

Key Action
Q Request early stop (land at current position)
R Change destination (reroute to new waypoint)
A “Step on it!” (toggle speed boost — 26 m/s → 42 m/s)
C Change seat (cycle through seats 0-3)
F Disembark safely

:ticket: Balloon Rental System

Sometimes you don’t want a chauffeur. You want the stick.

The rental system lets players grab a balloon for a full hour and take it anywhere. Timer warnings keep them informed. The balloon is theirs until time runs out.

Same stations. Same operators. Different experience.


:sparkles: Animations That Actually Work

This was the part that bothered us most about existing balloon scripts. Passengers T-posing. Captains frozen in place. It broke the illusion.

For Captains: A realistic burner-pull animation with visible rope. You’re not just pressing buttons — you’re flying this thing.

For Passengers: Proper sitting animations in designated basket positions. Up to four players can ride together without anyone clipping through the floor or launching themselves into the stratosphere.

For AI Pilots: Idle burner animations during taxi flights. They look like they’re doing their job because, visually, they are.

:shield: An invisible safety floor prevents ragdolling inside the basket. Server-side synchronization means everyone sees the same thing. No desync. No weirdness.


:video_game: Intuitive Flight Controls

https://youtu.be/PczB2GiYVwY

Camera-relative movement makes flying intuitive. You push forward, the balloon goes forward relative to where you’re looking.

Control Action
W/S Move forward/backward
A/D Move left/right
Space Ascend
F Boost (increase speed)
R Brake (slow down)
Space Toggle altitude lock

Altitude lock lets you hold a steady height for horizontal navigation. Boost and brake give you fine speed control when you need it. The prompt system keeps new players informed without cluttering the screen for veterans.


:world_map: Eight Locations Across the Map

Location Rental Available
:strawberry: Strawberry :white_check_mark:
:rose: Rhodes :white_check_mark:
:heart_with_arrow: Valentine :white_check_mark:
:pick: Annesburg :white_check_mark:
:cityscape: Saint Denis :white_check_mark:
:ocean: Blackwater :white_check_mark:
:cactus: Armadillo :white_check_mark:
:desert: Tumbleweed :white_check_mark:

:globe_with_meridians: Multi-Language Support

  • :united_kingdom: English
  • :france: French
  • :spain: Spanish
  • :germany: German

Adding more languages takes minutes in a single config file.


:gear: Fully Configurable

Config.BalloonTaxi = {
    Enabled = true,
    Price = 3,                    -- Cost for taxi ride
    CruisingAltitude = 80.0,      -- Flight altitude in meters
    TravelSpeed = 26.0,           -- Normal speed (m/s)
    TravelSpeedFast = 38.0,       -- "Step on it" speed (m/s)
    -- ... more settings
}

Config.BalloonRental = {
    Enabled = true,
    Price = 50,                   -- Rental cost
    RentalDuration = 3600000,     -- 1 hour in milliseconds
    WarningTime = 300000,         -- 5 minute warning
}

:package: What’s Included

  • :white_check_mark: NPC-piloted taxi service with intelligent pathfinding
  • :white_check_mark: Player-controlled rental system with timer warnings
  • :white_check_mark: Complete captain and passenger animation systems
  • :white_check_mark: Four-player basket capacity with synced positions
  • :white_check_mark: Eight pre-configured balloon stations
  • :white_check_mark: Four languages with easy expansion
  • :white_check_mark: VORP menu and economy integration
  • :white_check_mark: Terrain avoidance and smooth flight physics
  • :white_check_mark: Full documentation and debug tools

:hammer_and_wrench: Installation

  1. Extract the poggy-balloon folder into your server’s resources directory
  2. Add ensure poggy-balloon to your server.cfg (after VORP dependencies)
  3. Configure settings in config.lua
  4. Set your preferred language in translations.lua
  5. Restart your server

:bug: Debug Commands

Command Description
/balloon_debug_main [level|toggle|status] Main module debug
/balloon_debug_anim [level|toggle] Animation module debug
/balloon_debug_ctrl [level|toggle] Controls module debug
/balloon_server_status View balloon occupancy (admin)
/balloon_debug_ride Show current taxi ride state

Debug levels: 0 (OFF) → 4 (DEBUG), default 3 (INFO)


:shopping_cart: Purchase

Get Poggy’s Balloon
Get The FREE Poggy’s Balloon Controller Only


MY OTHER SCRIPTS

:star: ALL ACCESS — every script, one subscription — $12.99/mo (over $300 of scripts)

Browse everything at rosewoodridge.xyz/store


Code is accessible Yes
Subscription-based No
Lines (approximately) ~2500
Requirements vorp_core, vorp_menu, uiprompt
Support Yes