POGGY’S SUPPLY DROPS 🎒🗺️ | Dynamic Supply Crates & Thrilling Treasure Hunts [PAID] [VORP]

Poggy’s Supply Drops & Scavenger Hunts is a dynamic resource for RedM servers that adds randomly spawning supply drops and engaging scavenger hunts throughout the world. Players can discover, collect, and earn rewards from these activities, enhancing your server’s economy and encouraging exploration.

Video Preview: https://youtu.be/jAaCuLbW-Js

Detailed Description

This script brings two exciting gameplay features to your RedM server:

  • Supply Drops: Random crates spawn at configurable locations, containing items that players can collect. Great for livening up quiet areas of your map!
  • Scavenger Hunts: Treasure hunts with cryptic clues that players can solve for rewards. Add a sense of mystery and adventure to your server!

Both systems include:

  • Custom Notifications when events begin
  • Map Blips to guide players
  • Interactive Props with prompt systems
  • Discord Webhooks to track activity
  • Admin Commands for manual spawning

Buy Link

Purchase Here: https://yourstore.tebex.io/package/supply-drops
Video Preview: https://youtu.be/GPlYx1EhN3Y

Every aspect of the resource is driven by config.lua, giving you control over:

  • Spawn locations for drops and hunts
  • Item OR weapon rewards and their chances
  • Notification settings and appearance
  • Time intervals between events
  • Scavenger hunt clues and penalties
  • Discord webhook integration

Under the hood, the system uses VORP’s core framework and inventory exports to manage rewards and player interactions, with extensive error handling and performance optimization.

Features

  • Dynamic Supply Drops come from the sky (optional) with randomized rewards
  • Scavenger Hunts with cryptic clues and optional hint system
  • Penalty System for revealing scavenger hunt clues
  • Visual Feedback with custom blips, props, and notifications
  • Automatic Scheduling with configurable intervals
  • Admin Commands for manual event spawning
  • Discord Integration for event notifications
  • Performance Optimized with distance-based rendering
  • Extensive Configuration options for full customization
  • Weighted Random System for reward distribution
  • Prop Placement that works on any terrain
  • Error Recovery that handles edge cases gracefully

Installation

  1. Purchase and download Poggy’s Supply Drops & Scavenger Hunts and extract the folder into your server’s resources directory
  2. Add ensure poggy_supplydrops to your server.cfg
  3. Customize config.lua for your item rewards, locations, and event parameters
  4. Place any custom hunt images in the ui/images/ folder
  5. Restart your server

Supply drops come from the sky!

A clean and customizable UI for Scavenger Hunts with 5 different themes premade! Or make your own!


Click the image to enlarge and investigate clues!

Create cleverly written clues to guide the player, but with a cost!

My Other Scripts

Poggy’s Supply Drops: https://rosewoodridge.tebex.io/package/6876094
Witnesses: https://rosewoodridge.tebex.io/package/6836507
Poggy’s Balloon [Free]: https://forum.cfx.re/t/free-redm-intuitive-hot-air-balloon-flying-and-passenger-system-rosewood-ridge
Character Storage [Free]: https://forum.cfx.re/t/free-redm-character-storage-for-vorp-framework-rosewood-ridge
VORP Crafting UI Overhaul [Free]: [FREE] VORP Crafting Modern Custom UI Overhaul

Buy Link

Purchase Here: https://rosewoodridge.tebex.io/package/6876094
Video Preview: https://youtu.be/jAaCuLbW-Js
Get Support: Rosewood Ridge RP

v1.2.0 released - see comments for details.


Code is accessible Yes - Configurable
Subscription-based No
Lines (approximately) ~2500
Requirements vorp_core, vorp_inventory
Support Yes

Changelog v1.1.2

New Features

  • Supply drops will now fall from the sky attached to a balloon before they can be picked up
  • Updated the design to be more modern for the clue UI
  • Added more preset locations for Scavenger Hunts
  • Added a command to see hunt schedules for admins (/nextdrop)

Changelog v1.2.0

New Features

  • Fixed supply drop objects getting stuck in the air when no players are nearby
  • Added proximity check to skip airdrop animations when no players are within render distance
  • Improved object placement to ensure drops always appear correctly on the ground
  • Optimized resource performance by avoiding unnecessary physics calculations