Hello i want to use one custom sound, but don’t work… someone can help me I use this method
RegisterNetEvent("tremblement_camera")
AddEventHandler("tremblement_camera", function()
local soundId = 0
local audioName = "audio/beben"
local audioRef = "HUD_FRONTEND_DEFAULT_SOUNDSET"
local p3 = 1
local p4 = 0
local p5 = 0
Citizen.InvokeNative(0x7FF4944CC209192D, soundId, audioName, audioRef, p3, p4, p5)
ShakeGameplayCam("SMALL_EXPLOSION_SHAKE", 0.5)
end)
And this
RegisterNetEvent("tremblement_camera")
AddEventHandler("tremblement_camera", function()
local soundId = -1
local audioName = "beben"
local audioRef = "HUD_FRONTEND_DEFAULT_SOUNDSET"
local p3 = false
local p4 = 0
local p5 = false
PLAY_SOUND(soundId, audioName, audioRef, p3, p4, p5)
ShakeGameplayCam("SMALL_EXPLOSION_SHAKE", 0.5)
end)