thread to enable PVP. I can aim and shoot other players players, but when I hit them it does no damage no matter what weapon I use. Blood spatters, they do impact movements, but their health never depletes.
Is there another native somewhere I need to invoke so that players can damage each other?
Thats one thing I didnt try, although I used the cfx profiler about a week ago to setup the server so I shouldn’t be too out of date from recommended. Ill try to update either way.
Right. Any particular non-default options in your server launch configuration that aren’t usually present in the example in the docs? (game build, different OneSync mode, etc.)
I just tried this usual setup and it seemed to work fine
I used the profiler with the default cfx profile, if that is what you mean. Other than that, no. There is another custom resource that I am working (where the code originally came from), but it’s disabled for now and I have the code in just a basic resource