Players Clothing Out of Sync?

Hi All,

Not sure if this is specifically ESX related but thought best to start here.

We seem to have a weird bug where certain players are seeing others and themselves with the incorrect clothing on, specifically for us it’s with PD uniforms from the Job Clothing option.

For me i’m wearing the correct uniform, they put it on and it’s just random clothing, to them i look just as weird but different.
It seems to be for some but not all players too.

Even if we go to a clothing store and i give them the clothing IDs say Torso_1: 74. To me it’s a Shirt, to them it’s some random Jacket. Even if they scroll through their entire list, that shirt does not exist.

We both cleared Server and Client caches but it still occurs…

Any ideas? Very Odd.

Are the clothes custom EUP clothes?

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Hey,

No, this was before I even looked at EUP.

I’d expect it with that if we didnt have the correct server key for sure :-1:

It’s been said that you need to close completly your fivem client if you logout of a server if there’s new clothing streamed etc

Hi, is there any fix for the Problem? The Thread only got 3 Answers but not really a solution? We got the exact same problem with Custom Clothes in our Folder. Maybe it would help if i Install every Clothes in just one Folder? Not in a EUP and a AddOn Clothing Folder? :slight_smile:

Hi,

Do you use onesync? If not, try turning it on. Maybe it will help?

Boomba

Did actually someone get a solution for this problem? @Social ? Im kinda having that problem if someone could help me

Yea, i fixed the problem
I just bought a Clothing Pack which doesnt has more than 127 Add-On Clothes in it, we got several RealLife Brand Clothes now and Everything works fine

for some reason after 127 It doesn’t sync In other eyes… My guess maybe a higher dlc level but haven’t tried yet.

im having this same problem my shirts go up to like 600 something but stops syncing at 128

hello did you ever solve this

Any solution? I’m going through hell over here trying to figure this out and this is the first thread I seen that’s talking about the same exact issue.

We have the same problem

same problem, any fix for this? :S

i know its an old post, but just fyi.
Fivem can’t handle a Clothes Pack that for example hits jbib’s over 127. When ur cloths pack hits 127 jbib’s u need to make a 2nd. Clothes Pack that starts at 0 again. (i use jbib as an example cause thats the file that hits 127 first every time).
ur ymt files cant handle everything over 127, thats why its not showing anything after that. Just make a 2nd clothing pack that starts at 0 again and let that start after ur first pack in the server config :slight_smile:

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