Player Scaling [synchronized] - play as a giant or dwarf!

Hello everyone,

This is a small script for server owners interested to make your users have a laugh for 19.99€!

With this script, you can change the size of your character or the character of other players nearby!
This is fully synchronized with other clients on your server.

The version that you are purchasing has been tested on a 2000 player server, so performance is not an issue!

This is a small video of the features:

Purchase on Tebex:
https://alva-scripts.tebex.io/category/2876175
or
Alva Scripts (uses Tebex checkout)

Support for this script on Discord that is linked on the tebex store. If demand is high, I will also provide an open source version!

If you’re selling your resource, please include the following information at the end of your post:

Code is accessible No (Server-Code is open)
Subscription-based No
Lines (approximately) 250
Requirements Standalone
Support Yes
4 Likes

hI, Work with all peds ,like animal ped’s or only the MP ?

19.99€ for 250 lines of code?

1 Like

Cool idea :wink:

1 Like

Can we save the height setting to players? Would love to make some characters taller that others.

This will work for any Model. The only issue you might have is that the feet of custom peds might not be placed properly on ground. I’ve tested it with a_c_cat_01 for example and it worked fine!

I can for sure update the script for you to make it work. However, since this should stay a standalone version I will comment out the necessary part. Might I ask what identifier you are using or framework?

qbcore!

Hey, I’ll update that for you tomorrow :+1: For further questions check out the tebex home page there are contact details linked

I have updated the code for you:

image

It is now stored inside of a database with the scale and a timestamp. The timestamp limits access to a scaled ped for the amount of hours you set via the command. When someone disconnects/reconnects, the scale will be reapplied.

The command is:

/scalepedtime [id] [scale] [hours]

In order to access this functionality, you have to uncomment the code.
I hope this will suffice! :smiley:

1 Like

Do you know if animations with props get also sized ?

They do get sized

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normal size

scaled up:

So yea, that seems to work just fine :+1:

Aiming with an Gun doesnt work also. Or Driving. He change do default size.

1 Like

Yes, the visual is “bugged” for your PoV while shooting however, other people will still see you as a small person. You’re correct about the driving, you won’t be small in that case.

Looks amazing
Does the ped scale stay the same while aiming and driving a car?

Hi,

sadly the scale does change while aiming (for your client, for other people it looks fine) and in the car it is also the same (normal size).

Keep in mind this ressource is mostly intended for fun purposes to have a laugh :smiley:

Dope thanks!