[PLACnR] Project: Los Angeles Cops and Robbers [NEW] [Fully Custom] [No Purchased Scripts]

:oncoming_police_car: Project: LA Cops and Robbers

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P:LACnR | Fast Action. Persistent Progression. Pure Cops vs Robbers.

Welcome to Project: LA Cops and Robbers, a FiveM server built around fast-paced cops-versus-criminals gameplay, persistent progression, robberies, pursuits, arrests, jail, crews, vehicles, districts, and city-wide escalation.

P:LACnR is not trying to be another heavy serious-RP city where you need a law degree, three interviews, and a spiritual awakening before you can do anything fun.

This is built for action.

Jump in. Pick your path. Build your profile. Commit crimes, stop crimes, make money, unlock gear, join crews, chase, escape, arrest, rob, upgrade, and survive Los Santos.


:fire: What Is P:LACnR?

Project: LA Cops and Robbers is an arcade-style FiveM server inspired by classic cops and robbers gameplay, rebuilt with modern FiveM systems, persistent progression, polished UI, and server-authoritative mechanics.

You can play as a criminal, civilian, police officer, sheriff, medic, SWAT, NOOSE, or even higher-level army-style law response classes.

Every session feeds into your account progression. Your money, XP, skills, vehicles, crew, stats, unlocks, robberies, arrests, inventory, and appearance all persist.

Whether you want to be the getaway driver, the store robber, the tactical responder, the medic, the taxi driver, the crew boss, or the officer ending a six-star pursuit in spectacular fashion, P:LACnR gives you a city-sized playground to do it in.


:police_officer: Choose Your Side

P:LACnR gives players multiple class paths, each with their own purpose, progression, and unlocks.

Playable Classes Include:

  • Civilian

  • Medic

  • Police Department

  • Sheriff’s Department

  • BCSO

  • SWAT

  • NOOSE

  • Army

Start simple, earn XP, unlock more advanced roles, and work your way into higher-tier gameplay.

No endless waiting rooms.
No overcomplicated character applications.
Just pick your role, spawn in, and get involved.


:money_bag: Crime, Robberies & Dirty Money

Criminal gameplay is at the heart of the chaos.

Robberies are designed to create fast action, risk, reward, and police response. Targets include:

  • Convenience stores

  • Liquor stores

  • ATMs

  • Ammu-Nations

  • Vanilla Unicorn

  • Clothing stores

  • Barber shops

  • Plastic surgery clinics

  • Motorsport businesses

  • Mechanic businesses

Robberies include countdowns, skill gates, cooldowns, payout scaling, dirty cash, XP, wanted gain, failure states, and police alerts.

You are not just pressing E and watching a bar fill. You are making noise in the city, and the city reacts.


:delivery_truck: Criminal Contact Jobs

For players who want something bigger than basic robberies, P:LACnR includes criminal contact jobs such as:

:package: Stash Drops

Track down criminal supply drops, collect rewards, and potentially secure tools or intel for bigger jobs.

:articulated_lorry: Armoured Van Hits

Plan and execute armoured cash jobs involving vans, bags, tools, police response, risk, and rewards.

Contracts can include complications such as:

  • Rival NPCs

  • Police tips

  • Trackers

  • Decoys

  • Second locations

  • Guarded vans

  • Escort vehicles

  • Bag collection

  • Delivery objectives

Dirty cash can then be laundered through shady contacts with variable fees.

Crime is not static. It moves, escalates, and occasionally bites back.


:police_car_light: Wanted, Police & Jail Systems

The city uses a wanted score and 0–6 wanted level system, with wanted decay and GTA-style pressure syncing.

Police gameplay includes:

  • Robbery alerts

  • Tactical map blips

  • Robbery pings

  • Tactical radar

  • Cuffing

  • Escorting

  • Cruiser transport

  • Processing

  • Jail

  • Arrest rewards

  • High-wanted takedown handling

  • Bad-shoot penalties

  • Lightweight MDC tools

Law enforcement is built to be active, rewarding, and responsive without turning the server into paperwork simulator 3000.

Criminals create heat.
Police respond.
The city escalates.


:chart_increasing: Progression & Skills

P:LACnR has persistent account progression across many parts of gameplay.

You earn profile XP and level up your account, while also progressing individual skill tracks.

Skill Tracks Include:

  • Robbery

  • Policing

  • Medical

  • Taxi

  • Lockpicking

  • Firearms

  • Pistols

  • SMGs

  • Rifles

  • Shotguns

  • Melee

  • Driving

  • Cars

  • Motorcycles

  • Boats

  • Helicopters

  • Planes

  • Bicycles

  • Stamina

Skills unlock better classes, weapons, vehicles, robbery options, taxi tiers, equipment, and progression perks.

The more you play, the more your account grows.


:backpack: Inventory, Weapons & Shops

P:LACnR includes a full inventory system with:

  • Pockets and bags

  • Item weight

  • Stackable items

  • Consumables

  • Cash items

  • World item drops

  • Inventory-backed weapons

  • Magazines

  • Attachments

  • Tints

  • Skins

  • Slung weapon props

  • Reload handling

  • Drive-by support

Shops include:

  • Convenience items

  • Ammu-Nation gear

  • Drinks

  • Clothing and appearance services

  • Masks

  • Mechanic services

  • Vehicle purchases

Purchases are server-validated with stock, auto-restock, and anti-duplication checks.


:automobile: Vehicles, Fuel & Garages

Vehicles are a major part of P:LACnR.

Players can buy, own, track, recover, store, and customise vehicles.

Vehicle Features:

  • Owned vehicles

  • Vehicle keys and access

  • Vehicle tracking

  • Dealership purchases

  • Showroom previews

  • Delivery flow

The vehicle catalogue covers compacts, sedans, coupes, SUVs, off-road vehicles, muscle cars, sports classics, sports cars, supers, and motorcycles.

There is also a persistent fuel system with fuel consumption, fuel stations, refuelling, EV chargers, and admin charger placement.

Garages support 2-car, 6-car, and 10-car storage, with private garage sessions, storage, recovery, and spawn support.


:hammer_and_wrench: Mechanic & Customisation

Players can repair and customise their own vehicles using self-service mechanic systems.

Customisation includes:

  • Repairs

  • Paint

  • Performance upgrades

  • Wheels

  • Liveries

  • Plates

  • Window tints

  • Lights

  • Cosmetic upgrades

Your car is not just transport.
It is your getaway plan, your patrol tool, your flex, and sometimes your coffin with neon underglow.


:busts_in_silhouette: Crews & Districts

Crews are built into both criminal and law gameplay.

Players can create, join, and grow crews with:

  • Roles

  • Reputation

  • XP

  • District influence

  • Crew tablet

  • Top crew rankings

P:LACnR also includes 24 persistent districts, each with:

  • Crime score

  • Police pressure

  • Heat level

  • Activity logs

  • Reward modifiers

  • Alert modifiers

  • Wanted modifiers

Districts react to robberies, arrests, police responses, crew activity, and city heat.

Your actions do not just affect your wallet.
They affect the map.


:taxi: Civilian Jobs

Not every path needs a ski mask and a wanted level.

P:LACnR includes a Downtown Cab Co. taxi job with:

  • Rental taxis

  • Owned taxi duty

  • NPC fares

  • Player taxi requests

  • Taxi progression

Earn clean money, learn the city, and build your account without immediately becoming a police helicopter’s favourite hobby.


:mobile_phone: Custom UI & Player Hub

P:LACnR uses custom NUI across the server for a polished arcade-style experience.

UI systems include:

  • Class selection

  • HUD

  • Inventory

  • Stores

  • Banking

  • Player hub

  • Crew tablet

  • MDC

  • Credit store

  • Notifications

The player hub gives access to stats, skills, unlock guidance, leaderboards, settings, vehicle tracking, and crew tools.


:performing_arts: Appearance & Communication

The server includes arcade-safe appearance systems with:

  • Presets

  • Uniforms

  • Class character presets

  • Outfit saves

  • Appearance services

  • Business clothing hooks

Communication systems include:

  • Custom chat

  • Presence

  • Player list

  • Radio item system

  • Radio channels

Branding, loading screens, NUI sounds, server banners, and visual identity are runtime-configurable.


:globe_with_meridians: Portal, Credits, VIP & Discord

P:LACnR includes a public web portal with account login, Cfx.re/forum linking.

The server also supports:

  • In-game credit store

  • Early unlocks

  • Inventory-backed credit items

  • VIP purchases

  • VIP Bronze, Silver, and Gold tiers

  • Server-side perk validation

  • Optional Discord bridge

  • Announcements

  • In-game and portal-based bug reports

VIP is designed to be useful without breaking the server balance.


:shield: Staff & Admin Tools

P:LACnR includes extensive admin tools for staff and developers.

Admin systems include:

  • Profile inspection

  • Health checks

  • Money grants

  • Item grants

  • Weapon grants

  • Wanted management

  • Inventory tools

  • Player moderation

  • Revive/restore

  • Freeze

  • Staff jail

  • Vehicle spawn

  • Repair

  • Flip

  • Teleport tools

Admins can also manage:

  • World settings

  • Districts

  • Class spawns

  • Class characters

  • Stores

  • Banks

  • Dealerships

  • Contacts

  • Garages

  • Props

  • EV chargers

  • Bug reports

  • Permission groups

  • Audit logs

  • Resource restarts

  • Devtools


:gear: Technical Direction

P:LACnR is built on a custom modular cnr- framework.

No QBCore.
No ESX.
No vRP.
No escrowed framework.
No obfuscated core code.

The goal is simple:

Build a clean, scalable, fast-action cops and robbers server with proper systems under the bonnet.


:video_game: Why Join P:LACnR?

Join if you want:

  • Fast cops vs criminals action

  • Persistent account progression

  • Robberies and police pursuits

  • Crew-based gameplay

  • District influence

  • Vehicle ownership

  • Custom UI

  • Arcade-style fun

  • Less serious-RP friction

  • More actual gameplay

P:LACnR is built for players who want to get into the city and immediately have something to do.

Rob. Chase. Arrest. Escape. Upgrade. Repeat.


:oncoming_police_car: Project: LA Cops and Robbers

The city is open. The cash is moving. The heat is rising.

Choose your side.

P:LACnR Public BETA, out now.