PJ Vip menu v2

More Details

A clean, modular player menu with VIP gating, built on ox_lib and compatible with QBCore/ESX. Everything is configured in config.lua (no client edits). Toggle modules on/off, gate options by VIP, and ship a polished NUI.

Core features

  • VIP system with card items (vip10/20/30/60) + DB expiry, shows remaining time in menu.
  • Modules (plug-and-play):
    • :dart: Crosshair Editor (lines/dot/image, hex color, outline, live preview, saved per player).
    • :adhesive_bandage: Self-Care (revive/heal/vest) with progress & cooldowns, framework revive support.
    • :earth_africa: World FX (client-only filters/weather presets; clear vs reset to server).
    • :red_car: Vehicle Tools (repair/clean/flip/refuel) with cooldowns & optional toolkit item.
    • :gift: Daily Rewards (24h cooldown, streaks, money/items).
    • :shopping_cart: VIP Store (buy vehicles/weapons/items with a coin item; supports owned vehicles into QB garage).
    • :flashlight: Laser Sight (replicated beam/dot, muzzle origin, offsets, whitelist).
    • 🛈 Server Info (logo + description/links panel).
  • Config-driven menu (titles, events, VIP gating, enable/disable per item).
  • Polished right-side NUI panels (shared style kit), ox_lib context menus & toasts.

Quick setup

  1. ensure ox_lib, ensure oxmysql, then ensure pj-vipmenu.
  2. Import the included vip_menu SQL.
  3. Edit config.lua (framework, menu items, module settings, store catalog).
  4. Open via /openvipmenu (default F7).

Requirements: ox_lib, oxmysql, QB/ESX.
Optional: keys script, fuel script, QB garage (for owned store vehicles).

Clean UX, safe server-side checks, and easy switches for server owners.

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Preview

|-------------------------------------|----------------------------|
| Code is accessible | Escrow |
| Subscription-based | No |
| Lines (approximately) | N/A |
| Requirements | QB/ESX +OXLIB |
| Support | Yes |