Pickle's Dealerships: Remastered | Buy, Sell, and Auction Vehicles

More Information & Scripts can be found here!

Preview:

Bring your dealerships back to life with Auctions, NPC Customers, and player-ran stock of dealerships. With support for both automated and player-owned dealerships, you’ll never have to worry about having multiple dealerships again.

Player-Owned Dealerships: Run your own dealership as a fully-fledged business. Owners get a complete financial dashboard showing weekly revenue, total profit, stock capacity usage, and top-performing salespeople, with full deposit/withdrawal controls against the dealership balance. Every transaction flows through a persistent ledger, giving owners transparent revenue and expense breakdowns they can audit at any time.

NPC Customers: The dealership is never empty. NPC customers spawn autonomously at configurable intervals with dynamically generated profiles matched to your dealership’s tier, each with their own budget, vehicle preference, and personality archetype — haggler, impulse buyer, researcher, skeptic, or walkaway risk. The system scores available stock against each NPC’s preferences before they even approach the counter.

Auction System: Host live, player-to-player auctions for used vehicles with real bidding pressure. Sellers set the starting bid, minimum increment, optional reserve price, optional buyout, and a duration from 3 to 30 minutes. All bids are held in escrow from the bidder’s bank account, so nobody can back out or bid money they don’t have.

Used Vehicles: Pre-owned inventory is treated as a first-class system, not an afterthought. When a customer trades in or a dealership acquires a used unit, the vehicle’s full property set (mods, colors, wear, customizations) is captured and preserved, so the buyer on the other end gets the actual car the previous owner drove — not a freshly spawned template.

Police Seizure: Does one of your players owe a lot of money to the city? Well the police can now seize vehicles and put them up for sale / auction!

Financing System: Offer vehicles on installment plans instead of forcing customers to pay full price up front. Each dealership configures its own financing terms: minimum down payment (10–90%), interest rate (0–50%), payment interval (hourly up to weekly), and plan length (2–48 months). Buyers choose whether the down payment and recurring installments come from cash or bank, and the system registers the vehicle with a single authoritative plate so ownership and debt stay linked.

Vehicle Deliveries: Transform your dealership runs into a full player-driven logistics mini-game. When ordering from the wholesale catalog, owners choose between Expedited Delivery (pays a surcharge, vehicle arrives automatically on a timer) or Local Delivery (lists the order in a shared driver queue at a cheaper rate). Any player can walk up to a depot dispatcher, browse available jobs, and accept a run — the truck, trailer, and cargo spawn fully loaded right at the yard, hitched and ready to drive.

Easy Import: Have JG Dealerships or OKOK Vehicleshops? Using the in-game import tool, your dealerships and vehicles will be ported over.

Dependencies
  • ox_lib

  • Supports ESX, QBCore, and QBox.

Installation

Follow the steps outlined in the docs, very easy to setup!

Need Support?

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Ready to download?

Escrow Version ($44.95):

Escrow Subscription Pack (Dealerships: Remastered, Casinos, and more for $29.95/mo):

Code is accessible No
Subscription-based No
Lines (approximately) ~13,000
Requirements Ox Lib
Support Yes
7 Likes

Great system. Changes the game. Highly recommend if u want to test it ill get u admin access to check it out in city on test server

2 Likes

Is it also compatible with the JG Dealership v3? I could only discover v1 or v2 in the video.