This is a sleek and modern take on a crafting system, and has tons of features!
Not only will this completely revamp your crafting experience, this will introduce limitless opportunities for roleplay! (See the video for a great example of this).
Features
Placeable crafting tables, and permanent tables through the config.
View your craftable items as props!
Crafting Queue.
Sleek and Modern UI.
Third-eye Support.
Add & Remove Tables through exports.
Cooking System (Fires & Explosions are configurable per item when over-cooked!).
XP Support & Rewards (Uses Pickle's XP System by default, but you can change it to yours in the bridge).
XP is category based, not just one "Crafting XP" category, which is great for learning certain skills!
Blueprints, Learn how to craft new items by using blueprint items!
Item metadata generation, great for adding serial numbers to items. (Must meet metadata requirements)
View and Steal other player's crafted items from their table (configurable).
Perform custom actions before crafting / putting an item into queue.
Customize crafting success rate for recipes.
Individual Parts can be set to not remove when crafting.
And more!
Requirements
ESX (1.1+) / QBCore, or code your own bridge to work with your framework. (the bridge is fully accessible!)
Just what I needed , my server is all about crafting so I was so hyped about this release, watching all the previews, because I know your work is quality.
follow up from day one of purchase, this script got more features and the creator walked me through how to use them. I have set up every prop to work in the config. 10/10 on this. Thanks for making this dude
Yes you read that right, Advanced Crafting will now give users the ability to cook items!
This can essentially replace your entire cooking system, for no additional cost! Also, this can replace your drug crafting system, once again, for no additional cost!
Here are the features in this update:
Added Target Support (Third-Eye)
Added No-Prop Placement Tables (Great for crafting on a surface of a YMAP / prop in the world that already exists)
Added AddTable and RemoveTable as exports, you can make & remove tables in external resources now!
Cookable items burn after left over-cooked.
Depending on the item config, over-cooking can result in the entire stove’s queue being destroyed.
Depending on the item config, over-cooking can result in a explosion!
If fires aren’t extinguished from placed tables, or when a explosion happens, the table can be set to destroy itself!
Instanced Tables, great if you want to put a table inside a house or instanced interior!
Added German Translation Support, credit & thanks to @JeyCraft!
For those that already own Pickle’s Advanced Crafting, you can download this update through the keymaster!
If you’d like to buy this script, I’m actually going to be running a promocode COOKING for 20% off any escrow & source script that’ll end on 05/20/2023.
can we make it so specific props automatically work as a specific type of crafting table? for example can i set an oven/stove prop to automatically be targeted as a prop where people can cook items?