Persistent Vehicles [ESX/QB/STANDLONE] (PERMANENT VEHICLES)

https://rx56-store.tebex.io/package/6984334

[EN]

Take your FiveM server to the next level with this Persistent Vehicle System Script! This script ensures that your vehicles remain in the world just like in real life. Every time the server restarts, your car will reappear exactly where you left it, with all its details preserved.

SAVE ON RESTARTS OPTION.

Features:

  • Full Persistence: Vehicles retain their exact location, modifications, paint job, and damage even after a server restart.
  • Realistic Vehicle Ownership: Just like in real life, your car doesn’t disappear after a restart—it stays where you left it.
  • Seamless Synchronization: Works across all players, ensuring consistency on the server.
  • Compatible with Popular Frameworks: Supports ESX, QBCore, and standalone servers.
  • Customizable Settings: Adjust persistence options, vehicle data storage, and more.

Enhance immersion in your server and give players a realistic vehicle ownership experience with this essential script! :red_car::sparkles:

[ES]

Lleva tu servidor de FiveM al siguiente nivel con este Script de Vehículos Persistentes! Este sistema hará que tus vehículos funcionen como en la vida real. Cada vez que el servidor se reinicia, tu auto reaparecerá exactamente donde lo dejaste, conservando todos sus detalles.

OPCIÓN DE GUARDADO EN REINICIOS.

CaracterĂ­sticas:

  • Persistencia Total: Los vehĂ­culos conservan su ubicaciĂłn, modificaciones, pintura y daños incluso tras un reinicio.
  • Propiedad Realista de VehĂ­culos: Como en la vida real, tu auto no desaparece al reiniciar el servidor, permanece donde lo dejaste.
  • SincronizaciĂłn Perfecta: Funciona en todos los jugadores, asegurando consistencia en el servidor.
  • Compatible con Frameworks Populares: Soporta ESX, QBCore y servidores standalone.
  • ConfiguraciĂłn Personalizable: Ajusta las opciones de persistencia, almacenamiento de datos y más.

¡Haz que tu servidor sea más inmersivo y ofrece una experiencia realista de propiedad de vehículos con este script esencial! :red_car::sparkles:

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Code is accessible No
Subscription-based No
Lines (approximately) 2000
Requirements None
Support Yes
3 Likes

Will this be okay with garages and job systems etc thank you looks good

(Update after support)
Works as described, and documentation link is now provided.
A few concerns, but the developer was very responsive.

Great work :slight_smile:

Persistent and temporary vehicles can be used at the same time.

Hello, I have direct messages disabled due to spam issues, but I do have a ticket system where many customers have resolved their questions. You can find a link to the documentation on my Tebex page.

hi I bought it, but there are only error messages and it doesn’t really work, why?

Hi! You need to follow the installation guide here: Installation | RX56 DOCUMENTATION. If you need further assistance, feel free to open a ticket on our Discord: RX56 STORE.

1 Like

Does this have an impound feature like other garage scripts (i know this isnt a garage script per say but its the closest comparrison)

I mainly ask as while this is a script i have wanted for years i worry people would grief via leaving cars parked in stupid places (like the middle of the road or infront of a garage for example)

1 Like

Hey! Thanks for reaching out. The script comes with several triggers, so you can easily set it up in any system or menu. Take a look at the documentation in the post for all the details!

Appreciate the comment, Further question. Are the vehicles stuck in place or can they be moved by external factors.

Example, Could a player in a tow truck move the vehicle or is it locked wheere its left by the owner?

1 Like

At the moment the vehicle only can be moved if a player is inside of the vehicle, but i m working on an update to use towtrucks or similars.

Glad to hear its being worked on, i would also suggest an impound system too as an option, always useful for cops to be able to impound vehicles and have it easy for people to get them back

1 Like

Now the towtrucks are supported and i added TimeToDeSpawn system for automatic despawn after inactivity. U can check the update on the documentation :stuck_out_tongue: and about the impound u can implment with the docs.

Wow that was fast! bravo! will 100% be adding this to my shopping list now

1 Like

Hi, there was an error with the bot that was assigning roles. You can now request assistance through Discord.

Hello,

I have to admit that I didn’t look at the questions people asked, but I hope to find an answer to any questions I may have,

Is the script always up to date?

And a scenario, if a player crashes does it delete the vehicle or the vehicle persists anyway and it does not delete the vehicle?

Thanks for the answer

1 Like

Hi, yes, in fact the post is a bit outdated. It has many more functions, and I try to fix everything that is reported on discord and create compatibility with the scripts available on the market.

1 Like

What is the resmon or system usage like the more vehicles there are on the server? If I have 80 players, are there systems in place to supports 100+ vehicles?

Does this system work with boats as well and does it read the water level correctly?

I’m current using another system that is solid, but willing to move if this is built right.

Resmon usage is low, around 0.02 in use and 0.00 when below the vehicles. I have clients that have servers with many vehicles and users, but this can only affect the FPS due to the native loading of the game. This can also be limited at the script.

1 Like

Hi, you answered me in part, can you answer me about the scenario I told you about?

Thank You ! :grinning: