For a good bug report you should probably include:
-
Client (production/canary) and FXServer version
Client: Canary. Server: 3816, Also tried old server versions. does not work. Don’t know what versions they were. -
What you expected to happen
When the player switches to a bucket of another player having amp_m_freemode_01
ormp_f_freemode_01
ped, I expect to be able to see the other player. -
What actually happens
The player is invisible. Any natives to check if the ped is invisible says that it is not invisible. updating the ped with a variation/prop makes it appears again -
Category of bug (eg. client, server, weapons, peds, native)
Client,Ped,Native,Buckets,C# -
Reproducible steps, preferably with example script(s)
Set 2 players peds to the named peds above. switch player A to the bucket of player B. The players are invisible from each other.
Notes. Using any other “npc” peds works fine.
Weapons render just fine.
Edit: added video: