Ped Modification and MetaData Overview - Outfits, Assets, Expressions, Shop Items, Overlays, etc

Hello, techman, thank you for such a comprehensive tutorial. I have a question regarding metapeds.ymt, which you use to create a copy of mp_female_02. How did you obtain it in the form it is in the attached file stream-metadata.zip?

Please take a look at what I’m getting. In the image below, on the left is your file, and on the right is mine, exported through CodeX.

The most significant difference here is the <CreatureMetadataName>.

Your file:
<CreatureMetadataName>dbrbmaqa_0xc1d51af7</CreatureMetadataName>

My file:
<CreatureMetadataName>XwjUJBA_0xC1D51AF7</CreatureMetadataName>

Update:

I’ve found the answer to my question shortly after posting this :sweat_smile: The issue was related to the CodeX settings.

Solution:

Open CodeX.Settings.ini and set the following settings:

Hashing.Jenkins.LowerCaseCollisions True

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