Path selection is possible?

Hi !

I’m having a pretty annoying problem, using the native TaskVehicleDriveToCoord to get to point A, the driver (NPC) starts from point B and heads to point C,u turn in the middle of the street (causing you to doubt multiple clashes with other nearby vehicles…) to then go to point A.


After examining the path in CodeWalker, I see the presence of path in both directions, one goes right, the other straight.

How to indicate which path to use? We can choose that?! oO
If anyone has ever had the problem…

I rather guess you’re using the wrong flags in the vehicle task causing it to ignore the direct path.

Yeha thank you very much !
Bad driving style :exploding_head: