Paleto PD Upgrade YMAP

Paleto Police Station Upgrade

INSTALL

Install Read Here

Extract File to Where ever you desire, Take the P_PD place it in your resources folder
((I.E C:\FXserver\cfx-server-data-master\resources))
Add start P_PD to your server.cfg

SCREENSHOTS

Screenshots See Here

DOWNLOAD

Download Right Here

https://drive.google.com/open?id=12Quz6y7J0g0tIvGGkP9Ctpi1UqPcjRyg

gate position
416.0326, -1024.81, 28.098

Goes together well with this interior from matus77

10 Likes

you would not happen to have a updated esx_doorlock for this and the extended sheriffs office? BTW this looks amazing!!!

--
	-- Paleto Bay
	--

	-- Entrance (double doors)
	{
		textCoords = vector3(-443.5, 6016.3, 32.0),
		authorizedJobs = {'police'},
		locked = false,
		maxDistance = 2.5,
		doors = {
			{objHash = GetHashKey('v_ilev_shrf2door'), objHeading = 315.0, objCoords  = vector3(-443.1, 6015.6, 31.7)},
			{objHash = GetHashKey('v_ilev_shrf2door'), objHeading = 135.0, objCoords  = vector3(-443.9, 6016.6, 31.7)}
		}
	},

	{
		textCoords = vector3(-441.97, 6011.79, 31.7),
		authorizedJobs = {'police'},
		locked = true,
		maxDistance = 2,
		doors = {
			{objHash = GetHashKey('v_ilev_bk_door2'), objHeading = 45.0, objCoords  = vector3(-441.74, 6012.69, 31.7)},
			{objHash = GetHashKey('v_ilev_bk_door2'), objHeading = -135.0, objCoords  = vector3(-442.54, 6011.46, 31.7)}
		}
	},

	-- Entrance to hallway (double doors)
	{
		textCoords = vector3(-448.45, 6007.77, 31.7),
		authorizedJobs = {'police'},
		locked = true,
		maxDistance = 2,
		doors = {
			{objHash = GetHashKey('v_ilev_ss_door8'), objHeading = -45.0, objCoords  = vector3(-447.73, 6007.57, 31.7)},
            {objHash = GetHashKey('v_ilev_ss_door7'), objHeading = 135.0, objCoords  = vector3(-448.24, 6007.42, 31.7)}
		}
	},

	-- Interogate room
	{
		objHash = GetHashKey('v_ilev_rc_door2'),
		objHeading = 135.0,
		objCoords  = vector3(-450.34, 6016.7, 31.72),
		textCoords = vector3(-450.56, 6016.15, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 1.5,
		locked = true
	},

	-- Secure Interogate room
	{
		objHash = GetHashKey('v_ilev_cd_entrydoor'),
		objHeading = 370.0,
		objCoords  = vector3(-453.56, 6011.38, 32.0),
		textCoords = vector3(-453.56, 6011.38, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 1.5,
		locked = true
	},

	-- Back hallway door
	{
		objHash = GetHashKey('v_ilev_gc_door01'),
		objHeading = -45.0,
		objCoords  = vector3(-451.36, 6007.8, 32.0),
		textCoords = vector3(-451.72, 6006.33, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 1.5,
		locked = true
	},

	-- Back hallway door
	{
		objHash = GetHashKey ('v_ilev_gc_door01'),
		objHeading = 135.0,
		objCoords  = vector3(-446.53, 6001.8, 32.0),
		textCoords = vector3(-446.53, 6001.8, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 1.5,
		locked = true
	},

	-- Side Gate
	{
		objHash = GetHashKey ('prop_fnclink_03gate5'),
		objHeading = -45.0,
		objCoords  = vector3(-450.5025, 6025.146, 32.11588),
		textCoords = vector3(-449.9, 6024.34, 32.6),
		authorizedJobs = {'police'},
		maxDistance = 1.25,
		locked = true
	},

	-- Armory Gate
	{
		objHash = GetHashKey ('v_ilev_fingate'),
		objHeading = -45.0,
		objCoords  = vector3(-436.65, 5992.04, 31.7),
		textCoords = vector3(-436.65, 5992.04, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 2,
		locked = true
	},

	-- cell1
	{
		objHash = GetHashKey ('v_ilev_ph_cellgate'),
		objHeading = -45.0,
		objCoords  = vector3(-428.79, 5997.28, 31.72),
		textCoords = vector3(-428.79, 5997.28, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 2,
		locked = true
	},

	-- cell1
	{
		objHash = GetHashKey ('v_ilev_ph_cellgate'),
		objHeading = -45.0,
		objCoords  = vector3(-432.01, 6000.42, 31.72),
		textCoords = vector3(-431.94, 6000.45, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 2,
		locked = true
	},

	-- cell1
	{
		objHash = GetHashKey('v_ilev_ph_cellgate'),
		objHeading = -45.0,
		objCoords  = vector3(-432.97, 5992.77, 31.72),
		textCoords = vector3(-432.97, 5992.77, 32.0),
		authorizedJobs = {'police'},
		maxDistance = 2,
		locked = true
	},

	-- gate1
	{
		objHash = GetHashKey('prop_gate_airport_01'),
		objHeading = 135.0,
		objCoords  = vector3(-456.87, 6030.8, 31.49),
		textCoords = vector3(-453.82, 6028.62, 32.42),
		authorizedJobs = {'police'},
		maxDistance = 15.0,
		locked = true
	},

@Spacetrucker

you are a wizard thank you!!!

Not sure why but this doesn’t work for me, the front doors do but none of the others - great ymap tho!

It could be your code, sometimes you cant copy and paste the whole code.

It’s weird like all the text shows but the doors don’t actually lock

As I said the front doors do

But yeah the actual Ymap of the exterior is perfect

upload and send me the cfg file for it

The front Doors works fine but the others Doors dont lock i see the text but nothing happens. Can anyone help me please

make sure permissions are correct and your a police

Hello, i’ve got a problem reskining the PD inside walls any idea how to change them and then the doors i can only change some things but not the entrance area? any idea why and 2 files are locked

Config = {}

Config.Locale = ‘en’

Config.Roles = {

['Leo'] = 890763464744783913,

['Trooper'] = 891054183120273418,

['Sheriff'] = 890755688308023346,

['Highway'] = 890755665780416582,

['Fbi'] = 890761675005915186,

['Fire'] = 890755732130136094,

['Ems '] = 894615369136865290,

}

Config.DoorList = {

--

-- Mission Row First Floor

--

-- Entrance Doors

{

    textCoords = vector3(434.81, -981.93, 30.89),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 2.5,

    doors = {

        {objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 270.0, objCoords = vector3(434.7444, -980.7556, 30.8153)},

        {objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 88.91, objCoords = vector3(434.7444, -983.0781, 30.8153)}       }

},

-- frontdoor1

{

    objHash = GetHashKey('gabz_mrpd_door_04'),

    objHeading = 2.63,

    objCoords = vector3(440.5201, -977.6011, 30.82319),

    textCoords = vector3(440.5201, -977.6011, 30.82319),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

    ----frontdoor2

{

    objHash = GetHashKey('gabz_mrpd_door_05'),

    objHeading = 180.89,

    objCoords = vector3(440.5201, -986.73, 30.73),

    textCoords = vector3(440.5201, -986.2335, 30.82319),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

– LEFT ISDE LEAVING Doors

{

    textCoords = vector3(441.78, -998.7462, 30.8153),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 2.5,

    doors = {

        {objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 358.37, objCoords = vector3(441.34, -998.74, 30.73)},

        {objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 180.91, objCoords = vector3(442.34, -998.72, 30.73)}        }

},

-- garageinsidedoor1

{

    objHash = GetHashKey('gabz_mrpd_room13_parkingdoor'),

    objHeading = 270.32,

    objCoords = vector3(464.1591, -974.6656, 26.3707),

    textCoords = vector3(464.1591, -974.6656, 26.3707),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- garageinsidedoor2

{

    objHash = GetHashKey('gabz_mrpd_room13_parkingdoor'),

    objHeading = 88.01,

    objCoords = vector3(464.1566, -997.5093, 26.3707),

    textCoords = vector3(464.1566, -997.5093, 26.3707),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 180.0,

    objCoords = vector3(484.1764, -1007.734, 26.48005),

    textCoords = vector3(484.1764, -1007.734, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells2

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 180.0,

    objCoords = vector3(481.0084, -1004.118, 26.48005),

    textCoords = vector3(484.1764, -1007.734, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells3

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 0.0,

    objCoords = vector3(483.9127, -1012.189, 26.48005),

    textCoords = vector3(483.9127, -1012.189, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells4

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 0.0,

    objCoords = vector3(480.9128, -1012.189, 26.48005),

    textCoords = vector3(480.9128, -1012.189, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells5

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 0.0,

    objCoords = vector3(477.9126, -1012.189, 26.48005),

    textCoords = vector3(477.9126, -1012.189, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- cells5

{

    objHash = GetHashKey('gabz_mrpd_cells_door'),

    objHeading = 268.8,

    objCoords = vector3(476.6157, -1008.875, 26.48005),

    textCoords = vector3(476.6157, -1008.875, 26.48005),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- Armory

{

    objHash = GetHashKey('v_ilev_arm_secdoor'),

    objHeading = 270.0,

    objCoords = vector3(452.6, -982.7, 30.6),

    textCoords = vector3(453.0, -982.6, 31.7),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- Captain Office

{

    objHash = GetHashKey('v_ilev_ph_gendoor002'),

    objHeading = 180.0,

    objCoords = vector3(447.2, -980.6, 30.6),

    textCoords = vector3(447.2, -980.0, 31.7),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- To downstairs (double doors)

{

    textCoords = vector3(444.6, -989.4, 31.7),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 4,

    doors = {

        {objHash = GetHashKey('v_ilev_ph_gendoor005'), objHeading = 180.0, objCoords = vector3(443.9, -989.0, 30.6)},

        {objHash = GetHashKey('v_ilev_ph_gendoor005'), objHeading = 0.0, objCoords = vector3(445.3, -988.7, 30.6)}

    }

},

--

-- Mission Row Cells

--

-- Main Cells

{

    objHash = GetHashKey('v_ilev_ph_cellgate'),

    objHeading = 0.0,

    objCoords = vector3(463.8, -992.6, 24.9),

    textCoords = vector3(463.3, -992.6, 25.1),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- Cell 1

{

    objHash = GetHashKey('v_ilev_ph_cellgate'),

    objHeading = 270.0,

    objCoords = vector3(462.3, -993.6, 24.9),

    textCoords = vector3(461.8, -993.3, 25.0),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- Cell 2

{

    objHash = GetHashKey('v_ilev_ph_cellgate'),

    objHeading = 90.0,

    objCoords = vector3(462.3, -998.1, 24.9),

    textCoords = vector3(461.8, -998.8, 25.0),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- Cell 3

{

    objHash = GetHashKey('v_ilev_ph_cellgate'),

    objHeading = 90.0,

    objCoords = vector3(462.7, -1001.9, 24.9),

    textCoords = vector3(461.8, -1002.4, 25.0),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

-- To Back

{

    objHash = GetHashKey('v_ilev_gtdoor'),

    objHeading = 0.0,

    objCoords = vector3(463.4, -1003.5, 25.0),

    textCoords = vector3(464.0, -1003.5, 25.5),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

},

--

-- Mission Row Back

--

-- Back (double doors)

{

    textCoords = vector3(468.6, -1014.4, 27.1),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 4,

    doors = {

        {objHash = GetHashKey('v_ilev_rc_door2'), objHeading = 0.0, objCoords  = vector3(467.3, -1014.4, 26.5)},

        {objHash = GetHashKey('v_ilev_rc_door2'), objHeading = 180.0, objCoords  = vector3(469.9, -1014.4, 26.5)}

    }

},

-- Back Gate

{

    objHash = GetHashKey('hei_prop_station_gate'),

    objHeading = 90.0,

    objCoords = vector3(488.8, -1017.2, 27.1),

    textCoords = vector3(488.8, -1020.2, 30.0),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 14,

    size = 2

},

--

-- Sandy Shores

--

-- Entrance

{

    objHash = GetHashKey('v_ilev_shrfdoor'),

    objHeading = 30.0,

    objCoords = vector3(1855.1, 3683.5, 34.2),

    textCoords = vector3(1855.1, 3683.5, 35.0),

    authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},

    locked = true,

    maxDistance = 1.25

}

}

Config.DoorList = {

--
-- Mission Row First Floor
--

-- Entrance Doors
{
	textCoords = vector3(434.81, -981.93, 30.89),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 2.5,
	doors = {
		{objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 270.0, objCoords = vector3(434.7444, -980.7556, 30.8153)},
		{objHash = GetHashKey('gabz_mrpd_reception_entrancedoor'), objHeading = 88.91, objCoords = vector3(434.7444, -983.0781, 30.8153)}		}
},

-- frontdoor1
{
	objHash = GetHashKey('gabz_mrpd_door_04'),
	objHeading = 2.63,
	objCoords = vector3(440.5201, -977.6011, 30.82319),
	textCoords = vector3(440.5201, -977.6011, 30.82319),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

    ----frontdoor2
{
	objHash = GetHashKey('gabz_mrpd_door_05'),
	objHeading = 180.89,
	objCoords = vector3(440.5201, -986.73, 30.73),
	textCoords = vector3(440.5201, -986.2335, 30.82319),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

– LEFT ISDE LEAVING Doors
{
textCoords = vector3(441.78, -998.7462, 30.8153),
authorizedRoles = {‘Leo’, ‘Trooper’, ‘Sheriff’, ‘Highway’, ‘Fbi’, ‘Fire’, ‘Ems’},
locked = true,
maxDistance = 2.5,
doors = {
{objHash = GetHashKey(‘gabz_mrpd_reception_entrancedoor’), objHeading = 358.37, objCoords = vector3(441.34, -998.74, 30.73)},
{objHash = GetHashKey(‘gabz_mrpd_reception_entrancedoor’), objHeading = 180.91, objCoords = vector3(442.34, -998.72, 30.73)} }
},

-- garageinsidedoor1
{
	objHash = GetHashKey('gabz_mrpd_room13_parkingdoor'),
	objHeading = 270.32,
	objCoords = vector3(464.1591, -974.6656, 26.3707),
	textCoords = vector3(464.1591, -974.6656, 26.3707),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- garageinsidedoor2
{
	objHash = GetHashKey('gabz_mrpd_room13_parkingdoor'),
	objHeading = 88.01,
	objCoords = vector3(464.1566, -997.5093, 26.3707),
	textCoords = vector3(464.1566, -997.5093, 26.3707),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},


-- cells
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 180.0,
	objCoords = vector3(484.1764, -1007.734, 26.48005),
	textCoords = vector3(484.1764, -1007.734, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- cells2
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 180.0,
	objCoords = vector3(481.0084, -1004.118, 26.48005),
	textCoords = vector3(484.1764, -1007.734, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- cells3
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 0.0,
	objCoords = vector3(483.9127, -1012.189, 26.48005),
	textCoords = vector3(483.9127, -1012.189, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- cells4
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 0.0,
	objCoords = vector3(480.9128, -1012.189, 26.48005),
	textCoords = vector3(480.9128, -1012.189, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- cells5
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 0.0,
	objCoords = vector3(477.9126, -1012.189, 26.48005),
	textCoords = vector3(477.9126, -1012.189, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- cells5
{
	objHash = GetHashKey('gabz_mrpd_cells_door'),
	objHeading = 268.8,
	objCoords = vector3(476.6157, -1008.875, 26.48005),
	textCoords = vector3(476.6157, -1008.875, 26.48005),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},
-- Armory
{
	objHash = GetHashKey('v_ilev_arm_secdoor'),
	objHeading = 270.0,
	objCoords = vector3(452.6, -982.7, 30.6),
	textCoords = vector3(453.0, -982.6, 31.7),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- Captain Office
{
	objHash = GetHashKey('v_ilev_ph_gendoor002'),
	objHeading = 180.0,
	objCoords = vector3(447.2, -980.6, 30.6),
	textCoords = vector3(447.2, -980.0, 31.7),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- To downstairs (double doors)
{
	textCoords = vector3(444.6, -989.4, 31.7),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 4,
	doors = {
		{objHash = GetHashKey('v_ilev_ph_gendoor005'), objHeading = 180.0, objCoords = vector3(443.9, -989.0, 30.6)},
		{objHash = GetHashKey('v_ilev_ph_gendoor005'), objHeading = 0.0, objCoords = vector3(445.3, -988.7, 30.6)}
	}
},

--
-- Mission Row Cells
--

-- Main Cells
{
	objHash = GetHashKey('v_ilev_ph_cellgate'),
	objHeading = 0.0,
	objCoords = vector3(463.8, -992.6, 24.9),
	textCoords = vector3(463.3, -992.6, 25.1),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- Cell 1
{
	objHash = GetHashKey('v_ilev_ph_cellgate'),
	objHeading = 270.0,
	objCoords = vector3(462.3, -993.6, 24.9),
	textCoords = vector3(461.8, -993.3, 25.0),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- Cell 2
{
	objHash = GetHashKey('v_ilev_ph_cellgate'),
	objHeading = 90.0,
	objCoords = vector3(462.3, -998.1, 24.9),
	textCoords = vector3(461.8, -998.8, 25.0),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- Cell 3
{
	objHash = GetHashKey('v_ilev_ph_cellgate'),
	objHeading = 90.0,
	objCoords = vector3(462.7, -1001.9, 24.9),
	textCoords = vector3(461.8, -1002.4, 25.0),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

-- To Back
{
	objHash = GetHashKey('v_ilev_gtdoor'),
	objHeading = 0.0,
	objCoords = vector3(463.4, -1003.5, 25.0),
	textCoords = vector3(464.0, -1003.5, 25.5),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
},

--
-- Mission Row Back
--

-- Back (double doors)
{
	textCoords = vector3(468.6, -1014.4, 27.1),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 4,
	doors = {
		{objHash = GetHashKey('v_ilev_rc_door2'), objHeading = 0.0, objCoords  = vector3(467.3, -1014.4, 26.5)},
		{objHash = GetHashKey('v_ilev_rc_door2'), objHeading = 180.0, objCoords  = vector3(469.9, -1014.4, 26.5)}
	}
},

-- Back Gate
{
	objHash = GetHashKey('hei_prop_station_gate'),
	objHeading = 90.0,
	objCoords = vector3(488.8, -1017.2, 27.1),
	textCoords = vector3(488.8, -1020.2, 30.0),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 14,
	size = 2
},

--
-- Sandy Shores
--

-- Entrance
{
	objHash = GetHashKey('v_ilev_shrfdoor'),
	objHeading = 30.0,
	objCoords = vector3(1855.1, 3683.5, 34.2),
	textCoords = vector3(1855.1, 3683.5, 35.0),
	authorizedRoles = {'Leo', 'Trooper', 'Sheriff', 'Highway', 'Fbi', 'Fire', 'Ems'},
	locked = true,
	maxDistance = 1.25
}

}

Looks good is there a way to remove the gates in the back nexted to the cells

There is no problem with the map i made its because your using another ymap with it that wont work with what i have placed there

To be clear I am supposed to copy that huge code thing into the resource.lua folder right?