Hello And Welcome !
d7y_Bundles
About The Script :
The script is simply a package system through which you can adjust packages of a specific group with the features in the video, enabling or disabling any choice for any package.
Features :
- Add an infinite number of bundles.
- Nice and light menu
- Support [vRP - QBCore - ESX] Frameworks
- Webhook for each process in the menu for each bundle
- Control is easier and faster with arrows. You’re never going to use the mouse.
- The menu options [Tattoo menu - Skins menu - Guns colors Menu - Teleport menu - Take weapons - Full Heal- Full Armour- Full Hunger and thirst ]
- You can add an infinite number in the Menu of skins, Gunscolors and teleports, and delete some features from the bundle or add some features to them
- It will assist you with server income and provide your players with bundles to purchase.
Configration File
Configration
Config.lua
Config = {}
Config.Framework = 'vRP' -- vRP or QBcore or ESX
Config.HowtoOpen = { -- Open Options
["Key"] = {
status = true, -- if you want to open it with KeaBoard Key
value = 38, -- F9 KEY CODE From This Website https://docs.fivem.net/docs/game-references/controls/#controls
},
["Command"] = {
status = true, -- if you want to open it with Command
value = "bundles", -- Command
},
}
Config.Buttons = { -- KEY CODES From This Website https://docs.fivem.net/docs/game-references/controls/#controls
["UP"] = 27,
["Down"] = 173,
["Left"] = 174,
["Right"] = 175,
["Enter"] = 176,
["Back"] = 177,
}
Config.bundles = { -- Bundles
-- For Adding More Bundles Copy From Here
["VIP"] = {
Label = "VIP",
PermCode = "player.group.add", -- in vRP this mean Permission and in QBcore it means group [ithink] and in ESX it means job
Color = [[
background-image: linear-gradient(-225deg,
#e7cd71 0%,
#bca142 29%,
#d2be76 67%,
#d7b537 100%);
]],
Choices = {
-- Heal
["Heal"] = { -- Full Heal
Status = true, -- Choice Status enable/disable
TimeOut = 10000, -- 10 sec -- timeout to prevent Spam
},
-- Armour
["Armour"] = { -- Full Armour
Status = true, -- Choice Status enable/disable
TimeOut = 10000, -- 10 sec -- timeout to prevent Spam
},
-- Weapon
["Weapon"] = { -- Take Certain Weapons
Status = true, -- Choice Status enable/disable
TimeOut = 10000, -- 10 sec -- timeout to prevent Spam
},
-- Skin
["Skins"] = { -- Skins Menu
Status = true, -- Choice Status enable/disable
TimeOut = 10000, -- 10 sec -- timeout to prevent Spam
},
-- Tatoos
["Tatoos"] = { -- Tatoo Menu
Status = true, -- Choice Status enable/disable
TimeOut = 1000, -- 1 sec -- timeout to prevent Spam
},
-- Teleports
["teleport"] = { -- Teleport Menu
Status = true, -- Choice Status enable/disable
TimeOut = 1000, -- 1 sec -- timeout to prevent Spam
},
-- Full Hunger
["Hunger"] = { -- Full Hunger and Thirst -- you can change the code from the bottom of the config file
Status = true, -- Choice Status enable/disable
TimeOut = 10000, -- 10 sec -- timeout to prevent Spam
},
["WeaponColor"] = { -- Colors Weapons (URL USED Not Tint) (local only for the player)
Status = true, -- Choice Status enable/disable
TimeOut = 1000, -- 10 sec -- timeout to prevent Spam
},
},
Skins = { -- Skins Menu (you can add an infinite number of skins)
-- For Adding More Skins Copy From Here
["gangf"] = { -- key skin you must change it when adding another skin
name = "Gang Female", -- Skin Name
image = "./icons/thief.png", -- Image url
model = "g_f_importexport_01", -- Model
},
-- And Stop Here
-- And Copy Under This Comment
},
Weapons = { -- Weapons
-- For Adding More Weapons Copy From Here
["WEAPON_APPISTOL"] = { -- Weapon Code
ammo = 250, -- Ammo
},
-- And Stop Here
-- And Copy Under This Comment
},
WeaponColor = { -- Weapon Colors
-- For Adding More Weapon Colors Copy From Here
["Galaxy"] = { -- key Color you must change it when adding another Color
name = "Galaxy", -- Color Name
url = "https://thumbs.gfycat.com/AcclaimedSolidAntelope-size_restricted.gif", -- url image
},
-- And Stop Here
-- And Copy Under This Comment
["DarkMatter"] = { -- key Color you must change it when adding another skin
name = "Dark Matter", -- Color Name
url = "https://64.media.tumblr.com/820cbdaca85e9cc93f1913d85f684aca/1f7712b7b0daf22e-5a/s500x750/c66da85d0c24f99ee7e073b4ec64b6ae70cd3c92.gif", -- url image
},
},
Teleports = { -- Teleports
-- For Adding More Teleport Point Copy From Here
['policest'] = { -- key Teleport you must change it when adding another Teleport point
name = "Police Station",
image = "./icons/police-station.png",
coords = { 431.65, -976.18, 30.71 },
},
-- And Stop Here
-- And Copy Under This Comment
},
Tatoos = { -- Tatoos
["Torso"] = { -- Torso
Status = true, -- Choice Status enable/disable
},
["Head"] = { -- Head
Status = true, -- Choice Status enable/disable
},
["Left Arm"] = { -- Left Arm
Status = true, -- Choice Status enable/disable
},
["Right Arm"] = { -- Right Arm
Status = true, -- Choice Status enable/disable
},
["Right Leg"] = { -- Right Leg
Status = true, -- Choice Status enable/disable
},
["Left Leg"] = { -- Left Leg
Status = true, -- Choice Status enable/disable
},
},
},
-- And Stop Here
-- And Copy Under This Comment
}
-- Arrows audio Effect
Config.ArrowAudio =
"https://cdn.discordapp.com/attachments/709149349522964642/1009905329196245042/250_clicks_collection-59616_mp3cut.net.mp3"
-- Enter/Back audio Effect
Config.EnterAudio =
"https://cdn.discordapp.com/attachments/709149349522964642/1009906813946306560/250_clicks_collection-59616_mp3cut.net_2.mp3"
Config.Lang = {
-- Main Menu
["teleport"] = "Teleports",
["Heal"] = "Full Heal",
["Armour"] = "Full Armour",
["Weapon"] = "Take Guns",
["Skins"] = "Skins Menu",
["Tatoos"] = "Tatoos Menu",
["Hunger"] = "Full Hunger",
["WeaponColor"] = 'Guns Colors',
-- Tatoo Menu
["Torso"] = "Torso",
["Head"] = "Head",
["Left Arm"] = "Left Arm",
["Right Arm"] = "Right Arm",
["Right Leg"] = "Right Leg",
["Left Leg"] = "Left Leg",
-- Webhook Thing
["cmdname1"] = "Player Name : ",
["cmdname2"] = "Choice : ",
["status"] = "Description : ",
-- Menus
["main"] = "Main",
["TatooMenu"] = "Tatoo",
-- Desc :
["HealDESC"] = "The Player Used Full Heall.",
["ArmourDESC"] = "The Player Used Full Armour",
["teleportDESC"] = "Player Teleport To : ",
["WeaponDESC"] = "These weapons have been taken by this player : ",
["SkinDESC"] = "The Player has changed his skin to : ",
["TatoosDESC"] = "The player has modified the tattoo on his body : ",
["TatoosRDESC"] = "The player removed the tattoo from his body.",
["HungerDesc"] = "The Player Used Full Hunger",
["WeaponColorDESC"] = "The Player changed the color of his weapon to : ",
}
Config.Image = {
-- main
["teleport"] = "./icons/teleportation.png",
["Heal"] = "./icons/health.png",
["Armour"] = "./icons/shield.png",
["Weapon"] = "./icons/weapons.png",
["Skins"] = "./icons/skins.png",
["Tatoos"] = "./icons/tatoos.png",
["Hunger"] = "./icons/hunger.png",
["WeaponColor"] = './icons/spray.png',
-- Tatoo
["Torso"] = "./icons/torso.png",
["Head"] = "./icons/head.png",
["Left Arm"] = "./icons/arm-left.png",
["Right Arm"] = "./icons/arm-right.png",
["Right Leg"] = "./icons/right-leg.png",
["Left Leg"] = "./icons/left-leg.png",
}
Config.messages = {
YourNotAllowed = "You are not authorized to use this choice.",
HealthsFull = 'healed successfully',
ArmourFull = 'Armoured Successfully',
WeaponGived = "Weapon gived Successfully",
OpertainSucces = "operation accomplished successfully",
TpSuccess = "Teleportes Successfully",
ChangeModelSuccess = "Skin Changed Successfully",
ThereIsSomthingWrong = "An error occurred, try again",
bundle = "bundle",
Torso = "Torso",
Head = "Head",
LeftArm = "Left Arm",
RightArm = "Right Arm",
RightLeg = "Right Leg",
LeftLeg = "Left Leg",
TatoApplied = "The tattoo has been placed successfully !",
TatoRemoved = "The tattoo has been removed successfully",
HungerFull = "Hunger and thirst have been successfully filled",
YouCantDoThisNow = "You cannot use this choice at the moment",
}
Config.Notify = function(message, audio)
GangNotify(message, audio)
end
Config.S_Notify = function(source, message, audio)
S_GangNotify(source, message, audio)
end
function S_GangNotify(source, message, audio)
local Theme = "default"
if audio == "AUDIO_ERROR" then
Theme = "error"
end
TriggerClientEvent("D7-Notify:sendAdvanced", source, message, "~h~Brhom", "Menu Manager", "CHAR_MANUEL", 5000, nil,
true, Theme, audio)
end
function GangNotify(message, audio)
local Theme = "default"
if audio == "AUDIO_ERROR" then
Theme = "error"
end
TriggerEvent("D7-Notify:sendAdvanced", message, "~h~Brhom", "Menu Manager", "CHAR_MANUEL", 5000, nil, true, Theme,
audio)
end
Config.GetID = function(source)
if Config.Framework == 'vRP' then
return module("vrp", "lib/Proxy").getInterface("vRP").getUserId({ source })
else
return source
end
end
-- Framework Things
ESX = nil;
QBCore = nil;
vRP = nil;
Config.hasPermission = function(source, PermCode)
if Config.Framework == 'vRP' then
if vRP == nil then
vRP = module("vrp", "lib/Proxy").getInterface("vRP")
end
local user_id = source
return vRP.hasPermission({ user_id, PermCode })
elseif Config.Framework == "QBcore" then
if QBCore == nil then
QBCore = exports['qb-core']:GetCoreObject()
end
local QBCore = exports['qb-core']:GetCoreObject()
return QBCore.Functions.HasPermission(source, PermCode)
elseif Config.Framework == "ESX" then
if ESX == nil then
TriggerEvent("esx:getSharedObject", function(obj)
ESX = obj;
end)
while ESX == nil do
Wait(1)
end
end
local xPlayer = ESX.GetPlayerFromId(source)
return xPlayer.job.name == PermCode
else
return false
end
end
Config.FullHunger = function(source, user_id, bundle)
if Config.Framework == 'vRP' then
if vRP == nil then
vRP = module("vrp", "lib/Proxy").getInterface("vRP")
end
vRP.setHunger({ user_id, 0 })
vRP.setThirst({ user_id, 0 })
elseif Config.Framework == "QBcore" then
-- i don't know how it works in QBCore but i think this should work
if QBCore == nil then
QBCore = exports['qb-core']:GetCoreObject()
end
local QBCore = exports['qb-core']:GetCoreObject()
local Player = ESX.GetPlayerFromId(source)
Player.Functions.SetMetaData("thirst", 100)
Player.Functions.SetMetaData("hunger", 100)
Player.Functions.Save()
elseif Config.Framework == "ESX" then
-- i don't know how it works in Esx but i think this should work
if ESX == nil then
TriggerEvent("esx:getSharedObject", function(obj)
ESX = obj;
end)
while ESX == nil do
Wait(1)
end
end
TriggerClientEvent('esx_status:add', source, 'hunger', 500000)
TriggerClientEvent('esx_status:add', source, 'thirst', 500000)
end
end
Tebex And Price
Price : $30
Tebex
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 600+ |
Requirements | No |
Support | Yes |
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