Crafting System (Including Blueprints and custom recipes)
Description
With our crafting system, you give your players a powerful tool that allows them to turn discovered herbs into healing potions, assemble individual components into firearms, or prepare delicious meals using the finest ingredients from the county.
And all of this within a high-resolution UI tailored to the setting, fully optimized for 4K and widescreen resolutions.
The highlight of our crafting system is the ability for your players to create their own recipes!
Define categories for custom recipes in the config (e.g., βFood,β βDrinks,β etc.) and assign usable item images.
Add usable ingredient items to these categories, which can be included in recipes and come with various stats compatible with metabolism systems.
The days of manually creating recipes for newly opened saloons or restaurants are over β from now on, your players can unleash their creativity, and the tastiest dishes will make their way onto your server!
Features
- High-resolution UI, optimized for 4K and widescreen
- Fully configurable system through comprehensive config files
- Create as many workbenches (crafting-menus), recipes and categories as you want
- Crafting menus can be triggered by props, positions or the use of an item
- Crafting menus can be restricted to specific times of day (realtime or gametime) or to jobs
- Crafting menus can change their position - either on every script start or after a set number of minutes
- You can assign idle and working animations
- A skill system is included, which can be displayed on the individual category pages
- Crafting a recipe can increase multiple skills
- Ability for players to create their own recipes (Configurable ingredients and item images)
- Custom-created recipes can pass stats to any metabolism system that supports the appropriate exports
- Recipes can have alternative ingredients that can be used in place of the original ones
- Comprehensive integration of metadata, allowing ingredients to be filtered accordingly
- Blueprint items can be created that allow players to learn a specific recipe
- You can perform multiple crafting processes simultaneously using a queue
Framework
VORP Core
Dependencies
You will need the following to run this script:
- vorp_inventory
Locked
- Client-side locked
- Server-side locked
How to buy
BUY IT ON TEBEX
80β¬ (Taxes not included)
Preview
Code is accessible | Config & language-file |
Subscription-based | No |
Lines (approximately) | ca. 6.000 |
Requirements | VORP, vorp_inventory |
Support | Yes |