[PAID]UNDERWATER MINING CAVES [MLO]

Tebex Store
Preview MLO

This MLO adds an Abandoned Underwater Mineshaft with a Big Cave

It has 3 Tunnels including

1 Big Cave with Custom Props

Added Lightning

1 Little Water Source

Half of the MLO is under Water the Rest is above Surface.









Area:

Paleto Bay, East
Coords:
Entrance: 2148.99609375, 6883.74951171875, -103.88353729248047
Cave: 2105.8984375, 6619.78125, 11.785978317260742

Changed Ymaps, Ydr, Ybn:

cs2_11_sea_4.ybn
cs2_11_sea_5.ybn
cs2_11_sea_uw2_23.ydr
cs2_occl_03.ymap
cs1_far_occl_01.ymap

Hotfixes:

V.1.01

  • Removed the Timecycle in Room 3 & 4 (Why CW put it back in :D???)
  • Changed Vertex Colors of some Props
  • Replaced some Props
Code is accessible N/A
Subscription-based Yes/No
Lines (approximately) N/A
Requirements N/A
Support Yes/No
7 Likes

looks so good… but where is on themap?

Good work buddy :wink:

1 Like

What do you mean ?
The MLO is Located in Paleto, east :slight_smile:

1 Like

Thanks :slight_smile:

Extremely unique project well done :clap:

Would love to see a similar lost city of Atlantis project from you :smile:

1 Like

is the MLO placed off shore enough that it “should” not conflict with other MLOs in the area?

Could you maybe provide a screen shot from above the water so we could see where the location is?

Could you provide a list of files you changed?

Could you at least provide the coords to the entrance?

This is something id be interested in buying but i have zero way to even guess if its going to conflict with existing maps from your store pages or this post.

what ymaps/ybns were used? Wondering if i would have any conflicts?

cs2_11_sea_4.ybn
cs2_11_sea_5.ybn

cs2_occl_03.ymap
cs1_far_occl_01.ymap

2 Likes

Okay thanks! Yes of Course i Can add it gimme a few Minutes!

1 Like

I edit it and my first Hotfix coming in 10 Minutes :slight_smile:

1 Like

perfect thanks

mapping came with no fxmanifest

Hi how much mo have the mlo ?