Add depth to your cities with a functional scavenging system. Players can search through trashbins for random loot or use them as shared stashes for local item exchanges.
Purchase
Documentation
Discord
Features
Scavenging logic Interactive searching with progress bars and dedicated animations. Players interact with trashbins naturally using native RedM prompts.
Shared storage Every trashbin location doubles as a shared stash via vorp_inventory — perfect for local item exchanges between players.
Massive map coverage Over 60 pre-configured locations across major towns and hidden spots, ready to use out of the box.
Balanced economy Built-in cooldown system with randomized refill timers prevents farming and keeps the economy healthy.
Custom loot tables Set unique loot tables per location or fall back to a global default configuration. Full control over item drop chances and quantities.
Visual aid Optional map blips and automatic prop spawning at all configured locations.
Admin tools Real-time commands to reset cooldowns or clear bin inventories on the fly.
Easy configuration Override system via config/custom/ — never touch default files. Clean, commented config with full documentation.
Dependencies
vorp_corevorp_inventoryjo_libs(free — https://github.com/Jump-On-Studios/RedM-jo_libs)
Framework Compatibility VORP • RSG v1/v2 • QBCore RedM • QRCore • RedEM:RP • RPX • TPZ-CORE • FRP
| Code is accessible | No (config & lang files open) |
| Subscription-based | No |
| Lines (approximately) | ~1000 |
| Requirements | vorp_core, vorp_inventory, twinded_libs |
| Support | Yes — Twinded RedM Store |


