[PAID] 🚪 Twinded Doorlock — Advanced Door Access Control | RedM | Cross-Framework

Secure your world with precision. A complete door management system with granular access control, realistic animations, lockpicking mechanics, and full real-time state synchronization.


:television: Preview

Coming soon

:shopping_cart: Purchase

https://twinded.tebex.io/package/7384830

:open_book: Documentation

twinded_lgw_doorlock | Twinded Scripts

:speech_balloon: Discord

Twinded RedM Store


:sparkles: Features

:locked_with_key: Dual authorization Grant access based on professional jobs, specific inventory items, or a combination of both. All checks are validated server-side — never trust the client.

:clapper_board: Immersive interaction Realistic key prop animations with the player turning toward the door on interaction. 3D positional sounds audible to nearby players with configurable range and volume.

:screwdriver: Criminal mechanics Built-in lockpicking system with configurable attempts per lockpick item. Successful lockpicks trigger a witness alert — Law Enforcement receives a timed blip on their map.

:eye: Visual indicators Optional on-screen lock icons (:red_circle: locked / :green_circle: unlocked) and native hold-to-interact prompts for lock, unlock, and lockpick actions.

:satellite_antenna: Perfect sync Door states synchronized in real-time for all players. Anti-desync enforcement every tick within 10m, and joining players automatically receive all current door states.

:door: Double-door support Automatically synchronizes pairs of doors with independent rotation angles.

:shield: Security Double server-side validation (on attempt and on animation confirmation), rate limiting, and full input type-checking on all event parameters.


:gear: Easy configuration Override system via config/custom/ — doors, sounds, lockpick, prompts, and job groups all configurable without touching core code. Custom handler support for lockpick and sound systems via dedicated files.


:clipboard: Dependencies


:globe_with_meridians: Framework Compatibility VORP • RSG v1/v2 • QBCore RedM • QRCore • RedEM:RP • RPX • TPZ-CORE • FRP


Code is accessible No (config & lang files open)
Subscription-based No
Lines (approximately) ~800
Requirements vorp_core, vorp_inventory, twinded_libs
Support Yes — Twinded RedM Store