Tyrix Dice — Realistic Dice Rolling
A smooth, immersive dice system built for roleplay servers.
Preview
Tyrix Dice - Video Showcase
Description
Tyrix Dice brings a fully physics-driven dice rolling experience to your server. Dice bounce, tumble, and react naturally to the surface they land on, then display a clean floating 3D result visible to nearby players — no UI popups, no immersion breaks.
Players roll using a command or a usable inventory item, then physically walk up and press E to pick the dice back up off the ground. It’s a small detail that makes a big difference in how the interaction feels during roleplay.
All roll results are calculated server-side, so there’s no room for client manipulation — fair rolls, every time.
Features
- Realistic physics-based dice with natural bounce and tumble behavior
- Roll via command or usable inventory item
- Roll 1–3 dice per throw
- Multiple dice colors — white, red, and black
- Floating 3D text displaying roll results to nearby players
- Optional minimal number-only result display mode
- Press E to pick dice up from the ground after rolling
- Proximity-based visibility — only players in range see the result
- Server-authoritative roll calculation to prevent cheating
- Configurable physics: bounce force, throw distance
- Configurable cooldowns and render distance
- Works with ESX, QB-Core, and Standalone — automatic framework detection
- Compatible with any inventory system
Screenshots
Performance
| Client (idle) | 0.00ms |
| Server (idle) | 0.00ms |
Download
Get Tyrix Dice from the Tyrix Tebex Store
Need help? Open a ticket in the Tyrix Discord
CFX Asset Escrow System
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Click here for more info.
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~2000 |
| Requirements & dependencies | None — Standalone, compatible with all frameworks and inventories |
| Support | Yes |





