[PAID] [STANDALONE] Tyrix Dice — Realistic Dice Rolling

Tyrix Dice — Realistic Dice Rolling

A smooth, immersive dice system built for roleplay servers.


Preview

Tyrix Dice - Video Showcase

Description

Tyrix Dice brings a fully physics-driven dice rolling experience to your server. Dice bounce, tumble, and react naturally to the surface they land on, then display a clean floating 3D result visible to nearby players — no UI popups, no immersion breaks.

Players roll using a command or a usable inventory item, then physically walk up and press E to pick the dice back up off the ground. It’s a small detail that makes a big difference in how the interaction feels during roleplay.

All roll results are calculated server-side, so there’s no room for client manipulation — fair rolls, every time.


Features

  • Realistic physics-based dice with natural bounce and tumble behavior
  • Roll via command or usable inventory item
  • Roll 1–3 dice per throw
  • Multiple dice colors — white, red, and black
  • Floating 3D text displaying roll results to nearby players
  • Optional minimal number-only result display mode
  • Press E to pick dice up from the ground after rolling
  • Proximity-based visibility — only players in range see the result
  • Server-authoritative roll calculation to prevent cheating
  • Configurable physics: bounce force, throw distance
  • Configurable cooldowns and render distance
  • Works with ESX, QB-Core, and Standalone — automatic framework detection
  • Compatible with any inventory system

Screenshots






Performance

Client (idle) 0.00ms
Server (idle) 0.00ms

Download

Get Tyrix Dice from the Tyrix Tebex Store

Need help? Open a ticket in the Tyrix Discord


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Code is accessible No
Subscription-based No
Lines (approximately) ~2000
Requirements & dependencies None — Standalone, compatible with all frameworks and inventories
Support Yes
6 Likes

They love this in my server :fire: