[PAID] [STANDALONE] Thunderbolt

Thunderbolt

FRAMEWORK: STANDALONE
ENCRYPTED: YES
RESMON: STANDBY: 0.00 | WORK: 0.12


Fully customizable via config file (cfg.lua)

2 types of lightning control:

  1. By the button where you specify the coordinates with the look of the character
  2. Constant lightning strikes along the radius from the character

PREVIEW
TEBEX LINK 5$ + TAX

Other scripts:

Circular Saw

Code is accessible No
Subscription-based No
Lines (approximately) 194+
Support Yes

4 Likes

you can disable commands and use event in your code

in server.cfg

add_ace identifier.fivem:XXXXXXX"uj_thunderbolt" allow

then in a server script:

RegisterNetEvent('thunder:startThunderFx')
AddEventHandler('thunder:startThunderFx', function(coords)
	if IsPlayerAceAllowed(source, "uj_thunderbolt") then
	TriggerClientEvent('thunder:startThunderFx', -1, coords)
	end
end)

Pretty easy to integrate. Thank’s to Vespura for this code (just checked the forum)
and it seems to do the work :+1:

already added the ability to set the licenses of players who will have commands in the chat

can the damage or explosion type be config?

unfortunately no

This asset hasn’t been working for me lately. I tried redownloading it and nothing worked. I have not added any new scripts that would interfere.