[PAID] [Standalone] [QBCore] [ESX] Explosive / Normal Method Of Entry

Purchase Here - https://store.officergalvindevelopment.org/category/police-scripts

About :
This script allows for officers to gain entry into locked properties. Civilians will be able to lock doors with there chosen strength (Wood, Steel, Metal) aswell as unlocking the doors, making it more difficult for officers to gain entry.

We have implement an Addon Enforcer where officers will hit the door (Animation coming soon) a suitable amount of times, based on the chosen door type by the civilian. When hitting the door, you will also not be able to hit people around you, allowing for officers to join behind you much closer.

We have also added the ability to explode doors off there hinges, making entry easier and more realistic for certain tactics by Firearms Officers. This will blow anyone near of there feet, but not killing them.

This script works with ESX / QBCore and Standalone, where the EMOE Item can be setup as an inventory item for ESX / QBCore Frameworks.

Code is accessible No
Subscription-based No
Lines (approximately) N/A
Requirements None
Support Yes
2 Likes

I love seeing new ideas rather than ones that get regurgitated. This is a great script and a great utilization of the tools at our disposal.

You do have a typo in your banner, you’ve probably already noticed but I figured I’d let you know anyway :slight_smile:

1 Like

Do you need to configure each door?

Hey there, this is a awesome script. The only issue is it runs at 2.50 CPU usage in the console at 40+ players
712f09d776ba13687b47f542c680c1a2
… Would you possibly be able to optimize this?

oo thats very strange, I shall indeed find out the cause and fix it on next update. Apologies for that!

Most are already added for you, however yes you can add more in the config.json

Has now been fixed :slight_smile: