[PAID][Standalone] HRS handlings make handlings using real life car specs NEW UPDATE

This script is a script that allows you to make gta v car handlings using real life vehicle specs, like Horse Power, Top Speed (gearbox) , Number of gears, Weight , Drag coeficient, Gear ratios, differential…, for this script i did a new drag simulation system to make the drag more realistic.
Based on all the info in the config file the vehicle will get a real time generated handling that will be extremely close to the real life car, with an export you can even create a mechanic job menu for example that will let you make custom handlings in real time.

https://cdn.discordapp.com/attachments/998273563381481543/998273697280426044/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273753899348068/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273854013190314/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998274192455770184/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273581735743549/unknown.png

  • Some of the config file
Config.limitTopspeed = true ---- apply RPM limit on the cars, extremly recomended for well function of the script
Config.simulateDrag = true  ---- as the drag in gta v is very weird i decided to implement my own drag system using the formula drag force = (1/2) * Pair * Velocity ^2  * area * dragcoeficient
Config.defaultShiftTime = 300 -- ms
Config.powerIncrease = 1.25 --------- if you feel like the cars are to slow for you increase this value (this in my opinion is the best value)
Config.transmissionIncrease = {
    [-1] = 0,
    [0] = 5,
    [1] = 10,
    [2] = 15,
    [3] = 20,
    [4] = 25,
    [5] = 30
} ------- this is a percentual value of  how much the top speed (theoric) will increase related to the LS-Custom transmission upgrade (if you don't upgrade the engine too the car might get slower)

    [GetHashKey('omnis')] = {
        power = 302.0,     -- horse power (can't be nil)
        weight = 1300.0,   -- weight in Kg (can't be nil)
        topSpeed = 253.0,  -- top speed km/h (can't be nil)
        gears = 5,         -- number of gears (can't be nil)
        drag = 0.42,         -- drag (drag from the real life car Cd) (can't be nil)
        customGearbox = {
            gears = {3.5,2.083,1.368,0.962,0.821},
            shiftTime = 500, ---ms
            upgradedGears = {2.7,2.083,1.706,1.428,1.217,1.04}, --- new gearbox you get when you install transmission upgrade on LS Custom
            upgradedShiftTime = 200,  
            weldedDiff = false    
        }, ---- if you don't know this you can just do customGearbox = nil 
        customHandlingFloat = {
            ['fDriveBiasFront'] = 0.20,
            ['fSteeringLock'] = 40.0,
            ['fTractionCurveLateral'] = 22.5,
            ['fSuspensionRaise'] = 0.10,
            ['fSuspensionForce'] = 2.0,
            ['fSuspensionUpperLimit'] = 0.10,
            ['fSuspensionLowerLimit'] = -0.15,
            ['fSuspensionCompDamp'] = 1.6,
            ['fSuspensionReboundDamp'] = 3.5,
            ['fAntiRollBarForce'] = 0.0,
            ['fTractionSpringDeltaMax'] = 0.0,
            ['fDriveInertia'] = 1.0,
            ['fLowSpeedTractionLossMult'] = 0.0
        }, ---- all handling floats on the handling file 
        customHandlingVec = {} ---- all handling vectors on the handling file 
    },

-------------- with all this info we reached this results ---------------------

As we can see the difference from real life is not very big and the acceleration values can change according to how you did the the acceleration test.

It works on all kind of vehicles (addon and default)

It comes with an option to to have speed limiter as gta v cars ignore speed limit when you make a handling with to much power. (I recomend keeping this true)

In the config, the numbers that end in .0 , should always end in .0

image

TRBEX LINK : https://hrs-scripts.tebex.io/package/5201205


Code is accessible No
Subscription-based No
Lines (approximately) 700
Requirements None
Support Yes
2 Likes

You forgot a purchase link and ‘number of lines’.

thank you, is fixed now

So this script makes it so that I don’t have to open and edit the handling files manually?

you don’t have Horse power in the Handling file, this script converts real life specs to Gta V handling

it is basically an algorithm that uses Horsepower, Weight and Gearbox top speed to make a handling very close to the real life

Works exactly as advertised. Awesome thanks !!

1 Like

interested in this. does this still work?

does it require me to code the info in or is it all done in game

Works great , you do have to do some tedious work still but it is A LOT quicker then editing handling.metas, you will have to add each car to the config, selecting its horsepower , top speed, gears and weight.

I do recommend this script :smiley:

3 Likes

how does it perform if a citizen upgrades performance parts?

1 Like

it works exaclty the same, the performance upgrade will make a horsepower increase

it works, if you need i can show you how it works

I bought this script, it works very well, i am making all my Rp server cars realistic now, thanks for the release. :grinning:

4 Likes

hello any updates on this scripts, so you have to manually add every car right?

hey hello, V2 that is in active development works on all cars and has a menu to edit everything ingame

1 Like

interested in v2

want to tame down all my addon vehicles but doing 1 by 1 sucks

waiting for news then tag me please when its done

when you buy this version you already get both versions 1 and 2

when you buy this version you already get both versions 1 and 2 bro

I will wait just let me know <3